Eckert, Kai
Technische Hochschule Mannheim
6 papers on CoChatORCID 0000-0002-5423-561X
Most cited papers
- Verified
Cyberbullying Detection in Social Networks Using Deep Learning Based Models; A Reproducibility Study
Dadvar, M., & Eckert, K. (2018) · arXiv
Hate Speech and Cyberbullying DetectionSpam and Phishing Detection
Cited by 71
- Verified
Simulation-Driven Balancing of Competitive Game Levels With Reinforcement Learning
Rupp, F., Eberhardinger, M., & Eckert, K. (2024) · IEEE Transactions on Games
Artificial Intelligence in GamesReinforcement Learning in Robotics
Cited by 11
- Verified
Balancing of competitive two-player Game Levels with Reinforcement Learning
Rupp, F., Eberhardinger, M., & Eckert, K. (2023) · 2023 IEEE Conference on Games (CoG)
Artificial Intelligence in GamesReinforcement Learning in Robotics
Cited by 10
- Verified
GEEvo: Game Economy Generation and Balancing with Evolutionary Algorithms
Rupp, F., & Eckert, K. (2024) · 2024 IEEE Congress on Evolutionary Computation (CEC)
Artificial Intelligence in GamesDigital Games and Media
Cited by 7
- Verified
It might be balanced, but is it actually good? An Empirical Evaluation of Game Level Balancing
Rupp, F., Puddu, A., Becker-Asano, C., & Eckert, K. (2024) · 2024 IEEE Conference on Games (CoG)
Artificial Intelligence in GamesDigital Games and Media
Cited by 4
- Verified
Level the Level: Balancing Game Levels for Asymmetric Player Archetypes With Reinforcement Learning
Rupp, F., & Eckert, K. (2025) · Proceedings of the 20th International Conference on the Foundations of Digital Games
Artificial Intelligence in GamesDigital Games and Media
Cited by 1
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