Byrne, Kaileigh A.
Clemson University
3 papers on CoChatORCID 0000-0002-3935-3108
Most cited papers
- Verified
Examining the effectiveness of gamification in mental health apps for depression: Systematic review and meta-analysis
Six, S. G., Byrne, K. A., Tibbett, T. P., & Pericot-Valverde, I. (2021) · JMIR Mental Health
Digital Mental Health InterventionsEducational Games and Gamification
Cited by 95
- Verified
Examining rural and racial disparities in the relationship between loneliness and social technology use among older adults
Byrne, K. A., Anaraky, R. G., Dye, C., Ross, L. A., Chalil Madathil, K., Knijnenburg, B., & Levkoff, S. (2021) · Frontiers in Public Health
Technology Use by Older AdultsHealth disparities and outcomes
Cited by 54
- Verified
A computational modeling approach to brief slow-paced breathing and mental health moderators of decision-making under uncertainty in college students
Byrne, K. A., Pilcher, J. J., Liu, Y., Spinelli, M. R., Rosinski, M. L., Brancato, M. G., Daughenbaugh, D., & Batres, A. A. (2025) · Acta Psychologica
Decision-Making and Behavioral EconomicsMindfulness and Compassion Interventions
Cited by 5
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