Melcer, Edward F.
University of California, Santa Cruz
6 papers on CoChatORCID 0000-0003-1760-5279
Most cited papers
- Verified
Embracing First-Person Perspectives in Soma-Based Design
Höök, K., Caramiaux, B., Erkut, C., Forlizzi, J., Hajinejad, N., Haller, M., Hummels, C., Isbister, K., Jonsson, M., Khut, G., et al. (2018) · Informatics
Innovative Human-Technology InteractionArt, Technology, and Culture
Cited by 207
- Verified
A (Visual) Novel Route to Learning: A Taxonomy of Teaching Strategies in Visual Novels
Camingue, J., Melcer, E. F., & Carstensdottir, E. (2020) · International Conference on the Foundations of Digital Games
Educational Games and GamificationArtificial Intelligence in Games
Cited by 46
- Verified
Using Self-Determination Theory to Explore Enjoyment of Educational Interactive Narrative Games: A Case Study of Academical
Grasse, K. M., Kreminski, M., Wardrip-Fruin, N., Mateas, M., & Melcer, E. F. (2022) · Frontiers in Virtual Reality
Educational Games and GamificationDigital Games and Media
Cited by 45
- Verified
Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research
Melcer, E. F., Grasse, K. M., Ryan, J., Junius, N., Kreminski, M., Squinkifer, D., Hill, B., & Wardrip-Fruin, N. (2020) · International Conference on the Foundations of Digital Games
Educational Games and GamificationAcademic integrity and plagiarism
Cited by 24
- Verified
Academical: A Choice-Based Interactive Storytelling Game for Enhancing Moral Reasoning, Knowledge, and Attitudes in Responsible Conduct of Research
Grasse, K. M., Melcer, E. F., Kreminski, M., Junius, N., Ryan, J., & Wardrip-Fruin, N. (2022) · International Series on Computer Entertainment and Media Technology
Educational Games and GamificationAcademic integrity and plagiarism
Cited by 11
- Verified
Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration
Shields, S., Calderwood, A., Johnson-Bey, S., Wardrip-Fruin, N., Mateas, M., & Melcer, E. (2024) · 2024 IEEE Conference on Games (CoG)
Artificial Intelligence in GamesEducational Games and Gamification
Cited by 11
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