Cited by 198Augmented Reality ApplicationsDigital Storytelling and EducationDigital Media and Visual Art

Using augmented reality technology in storytelling activities: examining elementary students’ narrative skill and creativity

Yilmaz, Rabia Meryem, Goktas, Yuksel·2017·Virtual Reality

Integrity signals

Registry

Crossref · 10.1007/s10055-016-0300-1

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  • Technology-supported storytelling activities have been used as an effective method to improve students' motivation and engagement in learning.

    “To improve students’ motivation and engagement in learning, “technology-supported storytelling activities have been used as an effective method of achieving these goals […] AR is one such new technology that has attracted attention and can be used in storytelling” (Yilmaz & Goktas, 2017, p. 75).”

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Authors
Yilmaz, R. M., & Goktas, Y.
Venue
Virtual Reality
Published
2016-10-22
Volume
21
Issue
2
Pages
75-89
ISSN
  • 1359-4338 (ISSN-L)
  • 1434-9957
OpenAlex
W2538662477
Cited by
198
References
0
Citations by year
2026: 12 · 2025: 14 · 2024: 28 · 2023: 63 · 2022: 22 · 2021: 20 · 2020: 14 · 2019: 15 · 2018: 8 · 2017: 2
FWCI
5.03
Type
journal article
Language
en
Open access
closed
Locations
Virtual Reality (publishedVersion)
Funders
Atatürk Üniversitesi (TR) (2012-503)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
  • Health Sciences › Health Professions › Speech and Hearing › Digital Storytelling and Education
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Digital Media and Visual Art
Keywords
augmented reality, storytelling, narrative skills, creativity, story length, elementary school students, fifth grade students, educational technology

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