Cited by 473Innovative Human-Technology InteractionEthics and Social Impacts of AIPsychology of Social Influence

The ethics of persuasive technology

Fogg, B.J.·2003·Persuasive Technology

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Crossref · 10.1016/b978-155860643-2/50011-1

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  • Web design researchers have developed new addicting technologies that combine engineering and behavioral psychology to ensure website users will be 'persuaded' to behave as the designer wants.

    “But web design researchers have gone on to develop new addicting technologies that combine engineering and behavioral psychology to ensure website users will be ' persuaded ' to behave as the designer wants (Alter, 2017; Fogg, 2003; Lanier, 2018; Price, 2018).”
  • Trust in a system may be formed by prior experience with or presumption about the system, which then affects credibility assessment.

    “Trust in a system may be formed by prior experience with or presumption about the system, which then affects credibility assessment (i.e., earned and presumed credibility; Fogg, 2003).”
  • Students primarily considered content-related cues when evaluating ChatGPT information credibility, followed by those related to design and application characteristics.

    “Based on a web credibility framework categorizing various cues into three groups-application, content, and design (Fogg, 2003)-students primarily considered content-related cues when evaluating ChatGPT information credibility, followed by those related to design and application characteristics (Table 5).”

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References 28 · Cited by 473

Authors
Fogg, B. J.
Affiliations
Stanford University (US)
Corresponding author
Fogg, B.J.
Venue
Persuasive Technology
Publisher
Elsevier
Published
2003
Pages
211-239
OpenAlex
W2493561953
Cited by
473
References
28
Citations by year
2026: 55 · 2025: 41 · 2024: 29 · 2023: 31 · 2022: 29 · 2021: 37 · 2020: 37 · 2019: 45 · 2018: 23 · 2017: 13 · 2016: 26 · 2015: 13 · 2014: 20 · 2013: 11 · 2012: 11
FWCI
4.54
Type
book chapter
Language
en
Open access
closed
Locations
Elsevier eBooks (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
  • Social Sciences › Safety Research › Ethics and Social Impacts of AI
  • Social Sciences › Sociology and Political Science › Psychology of Social Influence
Keywords
persuasive technology, ethics of persuasion, distraction, novelty, user vulnerability

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