Investigation of the effects of an online instant response system on students in a middle school of a rural area
Integrity signals
Registry
Cites
Statistics
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
Student anxiety can be decreased through having the option to be anonymous both to fellow students and the teacher through the use of nicknames.
“At the same time, student anxiety can be decreased through having the option to be anonymous both to fellow students and the teacher through the use of nicknames”
From The effect of using Kahoot! for learning – A literature review (2020) · cites this paper as Lee et al., 2019
A study involving 39 ninth graders in Taiwan found that the experimental group using Kahoot! had a statistically significant lower anxiety level compared to the control group towards Earth Science (Lee et al., 2019).
“Another study involving 39 ninth graders in Taiwan, where the experimental group used Kahoot! and the control group did not, the experimental group was found to have a statistically significant lower anxiety level compared to the control group towards the topic of the course -Earth Science (Lee et al., 2019).”
From The effect of using Kahoot! for learning – A literature review (2020) · cites this paper as Lee et al., 2019
Cites
Hanus, M. D., & Fox, J. (2015) · Computers & Education · doi:10.1016/j.compedu.2014.08.019 · Cited by 1,918 · see citing works
Students’ perception of Kahoot!’s influence on teaching and learning
Licorish, S. A., Owen, H. E., Daniel, B., & George, J. L. (2018) · Research and Practice in Technology Enhanced Learning · doi:10.1186/s41039-018-0078-8 · Cited by 521 · see citing works
Plump, C. M., & LaRosa, J. (2017) · Management Teaching Review · doi:10.1177/2379298116689783 · Cited by 378 · see citing works
Working memory, psychiatric symptoms, and academic performance at school
Aronen, E. T., Vuontela, V., Steenari, M.-R., Salmi, J., & Carlson, S. (2005) · Neurobiology of Learning and Memory · doi:10.1016/j.nlm.2004.06.010 · Cited by 212 · see citing works
TURAN, Z., & MERAL, E. (2018) · Informatics in Education · doi:10.15388/infedu.2018.07 · Cited by 78 · see citing works
Flagged first, then by citations
Cited by
Sorted by citations
The effect of using Kahoot! for learning – A literature review
Wang, A. I., & Tahir, R. (2020) · Computers & Education · doi:10.1016/j.compedu.2020.103818 · Cited by 883 · see citing works
Kahoot! Game‐based digital learning platform: A comprehensive meta‐analysis
Özdemir, O. (2025) · Journal of Computer Assisted Learning · doi:10.1111/jcal.13084 · Cited by 41 · see citing works
Moderator effects of mobile users’ pedagogical role on science learning: a meta-analysis.
Shi, L., & Kopcha, T. J. (2022) · British Journal of Educational Technology · doi:10.1111/bjet.13210 · Cited by 17 · see citing works
Primary students’ online homework completion and learning achievement
Wu, D., Li, H., Zhu, S., Yang, H. H., Bai, J., Zhao, J., & Yang, K. (2024) · Interactive Learning Environments · doi:10.1080/10494820.2023.2201343 · Cited by 9 · see citing works
- Authors
- Lee, C.-C., Hao, Y., Lee, K. S., Sim, S. C., & Huang, C.-C.
- Affiliations
- National Taiwan Normal University (TW)
- Texas State University (US)
- Corresponding author
- Hao, Yungwei
- Venue
- Computers in Human Behavior
- Publisher
- Elsevier BV
- Published
- 2019-06
- Volume
- 95
- Pages
- 217-223
- ISSN
- 0747-5632 (ISSN-L)
- OpenAlex
- W2901694736
- Cited by
- 80
- References
- 5
- Citations by year
- 2026: 3 · 2025: 8 · 2024: 13 · 2023: 17 · 2022: 15 · 2021: 14 · 2020: 8 · 2019: 2
- FWCI
- 11.01
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Computers in Human Behavior (publishedVersion)
- Funders
- Ministry of Science and Technology, Taiwan
- Topics
- Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
- Physical Sciences › Computer Science › Information Systems › Mobile Learning in Education
- Social Sciences › Education › Innovative Teaching Methods
- Keywords
- Kahoot, mobile technology in education, student motivation, academic performance, rural students, geoscience education, seventh grade students, classroom engagement, learning efficiency, technology integration in teaching
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review