Student or educator? Sign up with your school email and get 6 months of Pro free.

The DOI matches its Crossref record; 12 of the 12 references it cites were found in a registry or an index.

Real-time computer graphics simulation of blockplay in early childhood

Open access
Albin-Clark, A., Howard, T.L.J., Anderson, B.·2011·Computers & Education

Overview

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Integrity signals

Registry

Crossref · 10.1016/j.compedu.2011.07.004

Cites

12 of 12 references verified0 citation errors · 0 not checkable

Statistics

Verification

Claims the paper makes

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Claims other papers make about this one

Each is checked against this paper’s own text: does it say what the citing paper says it does?

Self-check

Percentages, sums and reported differences re-computed from the paper’s own numbers.

The self-check needs the paper’s full text.

Citations

Cites

Show all 12 references

Research works printed but not linked: 2

  1. Epstein, 2008, Why model?, Journal of Artificial Societies and Social Simulation, 11, 12
  2. Ferry, B., Kervin, L., Cambourne, B., Turbill, J., Puglisi, S., Jonassen, D., et al. (2004). Online classroom simulation: the next wave for pre-service teacher education? In Beyond the comfort zone: Proceedings of the 21st Australasian Society for Computers in Learning in Tertiary Education (ASCILITE) Conference (pp. 294–302).

Cited by

See all 4

Metadata

Authors
Albin-Clark, A., Howard, T. L. J., & Anderson, B.
Affiliations
  • University of Manchester (GB)
  • Liverpool Hope University (GB)
Corresponding author
Albin-Clark, A.
Venue
Computers & Education
Publisher
Elsevier BV
Published
2011-12
Volume
57
Issue
4
Pages
2496-2504
ISSN
0360-1315 (ISSN-L)
OpenAlex
W2053118218
Cited by
4
References
12
Citations by year
2021: 1 · 2015: 2 · 2014: 1
FWCI
0.51
Type
journal article
Language
en
Open access
Licence
www.elsevier.com/tdm/userlicense/1.0/ (tdm)
Locations
  • Computers & Education (publishedVersion)
  • Research Explorer (The University of Manchester) (submittedVersion, other-oa)
Topics
  • Physical Sciences › Engineering › Control and Systems Engineering › Simulation and Modeling Applications
  • Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
  • Physical Sciences › Computer Science › Information Systems › Multimedia Learning Systems
Keywords
early childhood education, simulation software, 3D animation, physics simulation, game AI, teaching practice

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review

How to cite

Cite CoChat for the checks on this page, and the paper for its own findings.

This page
CoChat. (2026). Citation check: Real-time computer graphics simulation of blockplay in early childhood. https://app.cochat.ai/papers/10.1016/j.compedu.2011.07.004
The paper
Albin-Clark, A., Howard, T. L. J., & Anderson, B. (2011). Real-time computer graphics simulation of blockplay in early childhood. Computers & Education. https://doi.org/10.1016/j.compedu.2011.07.004

Data sources

Bibliographic data: Semantic Scholar, OpenAlex, Crossref.

Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.