Cited by 32Speech and dialogue systemsSocial Robot Interaction and HRIIntelligent Tutoring Systems and Adaptive Learning

Developing enhanced conversational agents for social virtual worlds

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Griol, David, Sanchis, Araceli, Molina, José Manuel, Callejas, Zoraida·2019·Neurocomputing

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Crossref · 10.1016/j.neucom.2018.09.099

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  • Great efforts are being made in this promising research field to create natural 'human-like' conversations, including the exploration of conversational robots and voice-based systems for supporting cognitive impaired individuals.

    “Nevertheless, great efforts are being made in this promising research field to create natural ‘human-like’ conversations (Harms et al., 2018; Griol et al., 2019) 6 , including the exploration of conversational robots and voice-based systems for supporting cognitive impaired individuals (Cruz-Sandoval et al., 2020; Pou-Prom et al., 2020; Salichs et al., 2020).”

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References 80 · Cited by 32

Research works printed but not linked: 10

  1. B. Nelson, B. Erlandson, Design for learning in Virtual Worlds: Interdisci- plinary approaches to educational technology, Routledge, 2014.
  2. E. LaPensee, J. Lewis, Nonverbal Communication in Virtual Worlds: Under- standing and Designing Expressive Characters, ETC Press, 2014, Ch. Time- Traveller: first nations nonverbal communication in Second Life, pp. 105-119.
  3. D. Kirschner, J. Williams, Nonverbal Communication in Virtual Worlds: Un- derstanding and Designing Expressive Characters, ETC Press, 2014, Ch. A microsociological perspective on non-verbal communicative strategies in MMORPGS, pp. 307-322.
  4. T. Bickmore, J. Cassell, Advances in Natural Multimodal Dialogue Systems, Springer, 2005, Ch. Social Dialongue with Embodied Conversational Agents, pp. 23-54.
  5. J. Martin, Nonverbal Communication in Virtual Worlds: Understanding and Designing Expressive Characters, ETC Press, 2014, Ch. A few choice ani- mations: nonverbal communication through production and consumption in Second Life, pp. 291-305.
  6. R. Hoffmann, Speech Synthesis: An Introduction for Engineers (Signals and Communication Technology), Springer, 2012.
  7. D. E. Rumelhart, G. E. Hinton, R. J. Williams, PDP: Computational mod- els of cognition and perception, I, MIT Press, 1986, Ch. Learning internal representations by error propagation, pp. 319-362.
  8. F. Burkhardt, M. van Ballegooy, K. Engelbrecht, T. Polzehl, J. Stegmann, Emotion detection in dialog systems -Usecases, strategies and challenges, in: Proc. of International Conference on Affective Computing and Intelligent Interaction (ACII'09), 2009, pp. 1-6.
  9. Z. Callejas, R. López-Cózar, Implementing modular dialogue systems: a case study, in: Proc. of Applied Spoken Language Interaction in Distributed En- vironments (ASIDE'05), Aalborg, Denmark, 2005, pp. 1-4.
  10. M. Dinarelli, Spoken language understanding: from spoken utterances to se- mantic structures, Ph.D. thesis, University of Trento, Trento (Italy) (2010).

Authors
Griol, D., Sanchis, A., Molina, J. M., & Callejas, Z.
Affiliations
  • Universidad Carlos III de Madrid (ES)
  • Universidad de Granada (ES)
Corresponding author
Griol, David
Venue
Neurocomputing
Publisher
Elsevier BV
Published
2019-08
Volume
354
Pages
27-40
ISSN
0925-2312 (ISSN-L)
OpenAlex
W2941344574
Cited by
32
References
80
Citations by year
2026: 1 · 2025: 6 · 2024: 4 · 2023: 3 · 2022: 11 · 2021: 5 · 2020: 1 · 2019: 1
FWCI
2.08
Type
journal article
Language
en
Open access
Locations
  • Neurocomputing (publishedVersion)
  • arXiv (Cornell University) (submittedVersion, cc-by-nc-nd)
  • Institutional Repository of the University of Granada (University of Granada) (submittedVersion, cc-by-nc-nd)
  • e-Archivo (Carlos III University of Madrid) (submittedVersion, cc-by-nc-nd)
  • arXiv (Cornell University)
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Speech and dialogue systems
  • Social Sciences › Psychology › Social Psychology › Social Robot Interaction and HRI
  • Physical Sciences › Computer Science › Artificial Intelligence › Intelligent Tutoring Systems and Adaptive Learning
Keywords
embodied conversational agents, social virtual worlds, multimodal communication, voice interaction, affective computing, user modeling, response selection, Second Life, avatars, adaptive dialogue

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