Mechanisms underlying visually induced body sway
Abstract
We investigate the relationship between visually induced perceptual illusions of body motion (vection) and visually induced postural responses (VEPRs). Ten standing healthy subjects were tested in two visual conditions known to induce directionally opposite VEPRs: subjects fixated either a static head-mounted or an earth-fixed visual display in front of a horizontally translating visual background. The VEPR was in the direction of background motion when fixating the head-mounted display but transiently reversed in the earth-fixed condition. In contrast, vection occurred in only one direction (opposite to background motion) and developed later than VEPRs. The different time course and in-congruency between direction of VEPRs and direction of vection suggests that perceptual and postural responses are not causally related. However, since vection did increase VEPR magnitude in the direction of background motion, we postulate that VEPRs might be mediated by two different mechanisms: (1) a short latency system, driven by transient visual stimuli and sensitive to visual geometry (parallax-no parallax), responsible for automatic postural sway adjustments and (2) a longer latency, vection-enhanced postural mechanism, related to the conscious perception of self-motion during longer duration (locomotor, vehicular) body displacements.
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Postural instability can occur well before the onset of vection and is not necessarily coincident or consistent with the direction of perceived self-motion.
“In fact, postural instability can occur well before the onset of vection and is not necessarily coincident or consistent with the direction of perceived self-motion (Guerraz and Bronstein, 2008; Wang et al., 2010).”
From Vection and visually induced motion sickness: how are they related? (2015) · cites this paper as Guerraz and Bronstein, 2008
Cites
Postural readjustments induced by linear motion of visual scenes
Lestienne, F., Soechting, J., & Berthoz, A. (1977) · Experimental Brain Research · doi:10.1007/bf00235717 · Cited by 583 · see citing works
KUNO, S., KAWAKITA, T., KAWAKAMI, O., MIYAKE, Y., & WATANABE, S. (1999) · The Japanese Journal of Physiology · doi:10.2170/jjphysiol.49.417 · Cited by 56 · see citing works
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Vection and visually induced motion sickness: how are they related?
Keshavarz, B., Riecke, B. E., Hettinger, L. J., & Campos, J. L. (2015) · Frontiers in Psychology · doi:10.3389/fpsyg.2015.00472 · Cited by 325 · see citing works
“Guerraz and Bronstein (2008) suggest that there might, however, be additional longer-latency postural response mechanisms that are influenced by the (conscious) perception of self-motion.”
BackgroundPresence and Immersion in Virtual Reality
Berkman, M. I., & Akan, E. (2019) · Encyclopedia of Computer Graphics and Games · doi:10.1007/978-3-319-08234-9_162-1 · Cited by 132 · see citing works
- Authors
- Guerraz, M., & Bronstein, A. M.
- Affiliations
- Centre National de la Recherche Scientifique (FR)
- Charing Cross Hospital (GB)
- Corresponding author
- Guerraz, Michel
- Venue
- Neuroscience Letters
- Publisher
- Elsevier BV
- Published
- 2008-09
- Volume
- 443
- Issue
- 1
- Pages
- 12-16
- ISSN
- 0304-3940 (ISSN-L)
- OpenAlex
- W2068385459
- Cited by
- 81
- References
- 2
- Citations by year
- 2026: 1 · 2025: 4 · 2024: 3 · 2023: 3 · 2022: 2 · 2021: 8 · 2020: 7 · 2019: 8 · 2018: 6 · 2017: 5 · 2016: 7 · 2015: 9 · 2014: 7 · 2013: 2 · 2012: 2
- FWCI
- 1.21
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Neuroscience Letters (publishedVersion)
- PubMed (publishedVersion)
- Funders
- Medical Research Council
- Topics
- Life Sciences › Neuroscience › Cognitive Neuroscience › Visual perception and processing mechanisms
- Health Sciences › Health Professions › Physical Therapy, Sports Therapy and Rehabilitation › Balance, Gait, and Falls Prevention
- Life Sciences › Neuroscience › Cognitive Neuroscience › Motor Control and Adaptation
- Keywords
- vection, postural sway, postural control, head-mounted displays, parallax, self-motion perception
- MeSH terms
- Adult, Postural Balance, Female, Fixation, Ocular, Humans, Male, Middle Aged, Motion Perception, Orientation, Photic Stimulation, Posture, Reaction Time, Time Factors, Head Movements
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