Cited by 17Artificial Intelligence in GamesReinforcement Learning in RoboticsAI-based Problem Solving and Planning

The DOI matches its Crossref record; 4 of the 4 references it cites were found in a registry or an index.

Griddly: A platform for AI research in games

Open access
Bamford, C.·2021·Software Impacts

Abstract

Griddly is an open-source project aimed to be a all-encompassing platform for grid-world based research. Griddly provides a highly optimized game state and rendering engine with a flexible high-level interface for configuring environments. Not only does Griddly offer simple interfaces for single, multi-player and RTS games, but also multiple methods of rendering, configurable partial observability and interfaces for procedural content generation.

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Research works printed but not linked: 3

  1. Vinyals, 2019, Grandmaster level in StarCraft II using multi-agent reinforcement learning, Nature, 575, 350, 10.1038/s41586-019-1724-z · DOI · Paper page
  2. Perez, 2019, General video game AI: a multi-track framework for evaluating agents, games and content generation algorithms, IEEE Trans. Games, 1
  3. S. Ontanón, The combinatorial multi-armed bandit problem and its application to real-time strategy games, in: Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013, vol. 9, no. 1. · DOI

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Metadata

Authors
Bamford, C.
Affiliations
Queen Mary University of London (GB)
Corresponding author
Bamford, C.
Venue
Software Impacts
Publisher
Elsevier BV
Published
2021-05
Volume
8
Pages
100066
ISSN
2665-9638 (ISSN-L)
OpenAlex
W3103223352
Cited by
17
References
4
Citations by year
2026: 1 · 2025: 3 · 2024: 2 · 2023: 3 · 2022: 4 · 2021: 4
FWCI
1.15
Type
journal article
Language
en
Open access
Locations
  • Software Impacts (publishedVersion, cc-by)
  • arXiv (Cornell University) (submittedVersion)
  • arXiv (Cornell University) (cc-by)
Funders
Queen Mary University of London
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Artificial Intelligence in Games
  • Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
  • Physical Sciences › Computer Science › Artificial Intelligence › AI-based Problem Solving and Planning
Keywords
multiplayer games, real-time strategy games, partial observability, procedural content generation, open source software

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Bamford, C. (2021). Griddly: A platform for AI research in games. Software Impacts. https://doi.org/10.1016/j.simpa.2021.100066