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Cited by 775

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Multiagent learning using a variable learning rate

Open access
Bowling, Michael, Veloso, Manuela·2002·Artificial Intelligence

Abstract

Abstract Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on the policies of the other agents. This creates a situation of learning a moving target. Previous learning algorithms have one of two shortcomings depending on their approach. They either converge to a policy that may not be optimal against the specific opponents' policies, or they may not converge at all. In this article we examine this learning problem in the framework of stochastic games. We look at a number of previous learning algorithms showing how they fail at one of the above criteria. We then contribute a new reinforcement learning technique using a variable learning rate to overcome these shortcomings. Specifically, we introduce the WoLF principle, “Win or Learn Fast”, for varying the learning rate. We examine this technique theoretically, proving convergence in self-play on a restricted class of iterated matrix games. We also present empirical results on a variety of more general stochastic games, in situations of self-play and otherwise, demonstrating the wide applicability of this method.

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Metadata

Authors
Bowling, M., & Veloso, M.
Venue
Artificial Intelligence
Publisher
Elsevier BV
Published
2002-04
Volume
136
Issue
2
Pages
215-250
ISSN
0004-3702 (ISSN-L)
OpenAlex
W2120327309
Cited by
775
References
3
FWCI
22.75
Type
journal article
Language
en
Open access
bronze

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CoChat. (2026). Citation check: Multiagent learning using a variable learning rate. https://app.cochat.ai/papers/10.1016/s0004-3702(02)00121-2
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Bowling, M., & Veloso, M. (2002). Multiagent learning using a variable learning rate. Artificial Intelligence. https://doi.org/10.1016/s0004-3702(02)00121-2

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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.

Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.