Bridging Design and Language Interaction and Reuse in Livemocha’s Culture Section
Abstract
Gaining more and more importance in Computer Assisted Language Learning (CALL) studies, as reflected through special issues of journals and edited volumes (Demaizière and Zourou, 2012; Guth and Helm, 2010; Lomicka and Lord, 2009; Thomas, 2009; Thomas, Reinders and Warschauer, 2012), the social web is a sociotechnical reality with fallout in the field of language learning and should not be ignored by experts, practitioners and researchers in the field. However, there is still some ambiguity regarding the terminology that best embraces this set of emerging technologies (Web 2.0, social web, social media, social software and so on. For a discussion, see the Introduction to this volume, as well as Zourou [2012]). In this chapter we share the viewpoint of Kaplan and Haenlein (2010, p. 61), who make a distinction between Web 2.0 and social media, the former being the technological and ideological platform allowing the latter — that is web applications enabling the creation and exchange of User Generated Content — to evolve. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Integrity signals
Registry
Cites
Statistics
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
Zourou and Loiseau (2013)'s study of the Culture section of Livemocha found that this was not very successful as an interactive space.
“Zourou and Loiseau (2013)'s study of the Culture section of Livemocha, found that this was not very successful as an interactive space.”
From Social Media for Informal Minority Language Learning: Exploring Welsh Learners’ Practices (2015) · cites this paper as Zourou and Loiseau (2013)
Cited by
Sorted by citations
Social Media for Informal Minority Language Learning: Exploring Welsh Learners’ Practices
Jones, A. (2015) · Journal of Interactive Media in Education · doi:10.5334/jime.ak · Cited by 26 · see citing works
“For example, Zourou and Loiseau (2013)’s study of the Culture section of Livemocha, found that this was not very successful as an interactive space.”
Background
- Authors
- Zourou, K., & Loiseau, M.
- Venue
- Social Networking for Language Education
- Publisher
- Palgrave Macmillan UK
- Published
- 2013
- Pages
- 77-99
- OpenAlex
- W2443436435
- Cited by
- 13
- References
- 0
- Citations by year
- 2026: 1 · 2024: 2 · 2022: 1 · 2021: 1 · 2019: 2 · 2018: 2 · 2017: 2 · 2016: 1 · 2015: 1
- FWCI
- 2.57
- Type
- book chapter
- Language
- en
- Open access
- closed
- Locations
- Palgrave Macmillan UK eBooks (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Information Systems › English Language Learning and Teaching
- Physical Sciences › Computer Science › Information Systems › Educational Technology in Learning
- Social Sciences › Arts and Humanities › Language and Linguistics › EFL/ESL Teaching and Learning
- Keywords
- computer-assisted language learning, Web 2.0, social media, user-generated content, language learning platforms
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review