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Cited by 329

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Improving Children's Mental Rotation Accuracy With Computer Game Playing

De Lisi, Richard, Wolford, Jennifer L.·2002·The Journal of Genetic Psychology

Abstract

The authors investigated the relation between mental rotation (MR) and computer game-playing experience. Third grade boys (n = 24) and girls (n = 23) completed a 2-dimensional MR test before and after playing computer games (during 11 separate 30-min sessions), which either involved the use of MR skills (the experimental group) or did not involve the use of MR skills (the control group). The experimental group outperformed the control group on the MR posttest but not on the pretest. Boys outperformed girls on the pretest but not on the posttest. Children whose initial MR performance was low improved after playing computer games that entailed MR skills. The findings imply that computer-based instructional activities can be used in schools to enhance children's spatial abilities.

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Metadata

Authors
De Lisi, R., & Wolford, J. L.
Venue
The Journal of Genetic Psychology
Published
2002-09
Volume
163
Issue
3
Pages
272-282
ISSN
  • 0022-1325 (ISSN-L)
  • 1940-0896
OpenAlex
W1975713133
Cited by
329
References
0
FWCI
4.32
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Improving Children's Mental Rotation Accuracy With Computer Game Playing. https://app.cochat.ai/papers/10.1080/00221320209598683
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De Lisi, R., & Wolford, J. L. (2002). Improving Children's Mental Rotation Accuracy With Computer Game Playing. The Journal of Genetic Psychology. https://doi.org/10.1080/00221320209598683

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