Cited by 282Augmented Reality ApplicationsSTEM EducationMultimedia Learning Systems

Augmented reality in STEM education: a systematic review

Sırakaya, Mustafa, Alsancak Sırakaya, Didem·2022·Interactive Learning Environments

Abstract

This study aimed to systematically investigate the studies in which augmented reality (AR) was used to support Science, Technology, Engineering and Mathematic (STEM) education. In this framework, the general status of AR in STEM education was presented and its advantages and challenges were identified. The study investigated 42 articles published in journals indexed in SSCI database and deemed suitable for the purposes of this research. The obtained data were analyzed by two researchers using content analysis method. It was found that the studies in this field have become more significant and intensive in recent years and that these studies were generally carried out at schools (class, laboratory etc.) using marker-based AR applications. It was concluded that mostly K-12 students were used as samples and quantitative methods were selected. The advantages of AR-STEM studies were summarized and examined in detail in 4 sub-categories such as “contribution to learner, educational outcomes, interaction and other advantages”. On the other hand, some challenges were identified such as teacher resistance and technical problems.

Integrity signals

Registry

Crossref · 10.1080/10494820.2020.1722713

Cites

1 of 1 references verified0 citation errors · 0 not checkable

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Authors
Sırakaya, M., & Alsancak Sırakaya, D.
Affiliations
  • Ahi Evran University (TR)
  • Department of Computer Technologies, Kırşehir Ahi Evran University, Kırşehir, Turkey
Corresponding author
Sırakaya, Mustafa
Venue
Interactive Learning Environments
Published
2020-02-05
Volume
30
Issue
8
Pages
1556-1569
ISSN
  • 1049-4820 (ISSN-L)
  • 1744-5191
OpenAlex
W3004438680
Cited by
282
References
1
Citations by year
2026: 31 · 2025: 44 · 2024: 57 · 2023: 67 · 2022: 46 · 2021: 28 · 2020: 8 · 2019: 1
FWCI
3.10
Type
journal article
Language
en
Open access
closed
Locations
Interactive Learning Environments (publishedVersion)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
  • Social Sciences › Education › STEM Education
  • Physical Sciences › Computer Science › Information Systems › Multimedia Learning Systems
Keywords
augmented reality, STEM education, marker-based AR, K-12 students, educational outcomes, student engagement, teacher resistance, technical challenges, classroom technology integration

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