Cited by 3Neuroscience and Neural EngineeringTactile and Sensory InteractionsEEG and Brain-Computer Interfaces

PVGAN: a generative adversarial network for object simplification in prosthetic vision

Elnabawy, Reham H, Abdennadher, Slim, Hellwich, Olaf, Eldawlatly, Seif·2022·Journal of Neural Engineering

Abstract

Objective. By means of electrical stimulation of the visual system, visual prostheses provide promising solution for blind patients through partial restoration of their vision. Despite the great success achieved so far in this field, the limited resolution of the perceived vision using these devices hinders the ability of visual prostheses users to correctly recognize viewed objects. Accordingly, we propose a deep learning approach based on generative adversarial networks (GANs), termed prosthetic vision GAN (PVGAN), to enhance object recognition for the implanted patients by representing objects in the field of view based on a corresponding simplified clip art version. Approach. To assess the performance, an axon map model was used to simulate prosthetic vision in experiments involving normally-sighted participants. In these experiments, four types of image representation were examined. The first and second types comprised presenting phosphene simulation of real images containing the actual high-resolution object, and presenting phosphene simulation of the real image followed by the clip art image, respectively. The other two types were utilized to evaluate the performance in the case of electrode dropout, where the third type comprised presenting phosphene simulation of only clip art images without electrode dropout, while the fourth type involved clip art images with electrode dropout. Main results. The performance was measured through three evaluation metrics which are the accuracy of the participants in recognizing the objects, the time taken by the participants to correctly recognize the object, and the confidence level of the participants in the recognition process. Results demonstrate that representing the objects using clip art images generated by the PVGAN model results in a significant enhancement in the speed and confidence of the subjects in recognizing the objects. Significance. These results demonstrate the utility of using GANs in enhancing the quality of images perceived using prosthetic vision.

Integrity signals

Registry

Crossref · 10.1088/1741-2552/ac8acf

Cites

Statistics

Recomputing p-values needs the paper’s full text.

Claims the paper makes

This paper’s full text isn’t openly available, so its claims and self-check weren’t run. The registry and citation checks still apply.

Claims other papers make about this one

Each is checked against this paper’s own text: does it say what the citing paper says it does?

  • Only one study performed model training with generative adversarial networks for image simplification.

    “Only one study performed model training86 with generative adversarial networks for image simplification.”
  • Relevant features include object and structural edge recognition in indoor rooms or clip-art style images conveying simplified representations of objects.

    “Relevant features include object and structural edge recognition in indoor rooms82 or clip-art style images conveying simplified representations of objects.86”

The citation lists haven’t been fetched yet

References 73 · Cited by 3

Authors
Elnabawy, R. H., Abdennadher, S., Hellwich, O., & Eldawlatly, S.
Affiliations
  • German University in Cairo (EG)
  • German International University (EG)
  • Technische Universität Berlin (DE)
  • Ain Shams University (EG)
Corresponding author
  • Elnabawy, Reham H
  • Abdennadher, Slim
  • Hellwich, Olaf
  • Eldawlatly, Seif
Venue
Journal of Neural Engineering
Published
2022-09-07
Volume
19
Issue
5
Pages
056007
ISSN
  • 1741-2552 (ISSN-L)
  • 1741-2560
OpenAlex
W4293797625
Cited by
3
References
73
Citations by year
2026: 2 · 2025: 1
FWCI
0.11
Type
journal article
Language
en
Open access
closed
Locations
  • Journal of Neural Engineering (publishedVersion)
  • PubMed (publishedVersion)
Topics
  • Life Sciences › Neuroscience › Cellular and Molecular Neuroscience › Neuroscience and Neural Engineering
  • Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
  • Life Sciences › Neuroscience › Cognitive Neuroscience › EEG and Brain-Computer Interfaces
Keywords
retinal prosthesis, generative adversarial networks, object recognition, prosthetic vision, blind patients, image simplification
MeSH terms
Humans, Image Processing, Computer-Assisted, Phosphenes, Vision, Ocular, Vision Disorders, Visual Perception, Recognition, Psychology, Visual Prosthesis

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review