Rethinking and reinventing learning, education and collaboration in the digital age—from creating technologies to transforming cultures
Abstract
Purpose The digitalization of society results in challenges and opportunities for learning and education. This paper describes exemplary transformations from current to future practices. It illustrates multi-dimensional aspects of learning which complement and transcend current frameworks of learning focused on schools. While digital technologies are necessary for these transformations, they are not sufficient. The paper briefly illustrates the applicability of the conceptual framework to the COVID-19 pandemic. It concludes that design opportunities and design trade-offs in relation to digital technologies and learning should be explored by envisioning the cultural transformation that are desirable for making learning a part of life. Design/methodology/approach This paper is based on the work conducted at the symposium “Rethinking and Reinventing Learning, Education, and Collaboration in the Digital Age—From Creating Technologies to Transforming Cultures” that took place in Engeltofta outside of Gävle, Sweden in September 2019. The symposium invited scholars in collaborative analysis of design opportunities and design trade-offs in relation to digital technologies and learning and explored design strategies for systematically and proactively increasing digital technology's contributions to learning and collaborating. The paper first provides a condensed introduction of a conceptual framework summarizing current practices, their problems and promising alternatives. Multi-dimensional aspects of learning and lifelong learning will be briefly described as promising future alternatives to school learning. Examples of transformative practices are supporting the major argument of the paper that creating new technologies is an important prerequisite to address the fundamental challenge of transforming cultures. The unanticipated but fundamental event of the occurrence of COVID-19 will be briefly described to provide further evidence for the need and the applicability of our conceptual framework for rethinking and reinventing learning, education and collaboration in the digital age. Findings The paper provides a condensed introduction of a conceptual framework summarizing current practices, their problems and promising alternatives. The framework includes multi-dimensional aspects of learning and lifelong learning as a promising future alternative to a focus on school learning. Originality/value This paper describes exemplary transformations from current to future practices. It illustrates multi-dimensional aspects of learning which complement and transcend current frameworks of learning focused on schools.
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The results of readiness models are frequently skewed because of how organizations evaluate themselves.
“Furthermore, because of how organizations evaluate themselves, the results of readiness models are frequently skewed (Fischer et al., 2020).”
From Exploring the antecedents of AI adoption for effective HRM practices in the Indian pharmaceutical sector (2023) · cites this paper as Fischer et al., 2020
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References 28 · Cited by 134
- Authors
- Fischer, G., Lundin, J., & Lindberg, J. O.
- Affiliations
- University of Colorado Boulder (US)
- University of Gothenburg (SE)
- Umeå University (SE)
- Venue
- The International Journal of Information and Learning Technology
- Publisher
- Emerald
- Published
- 2020-09-22
- Volume
- 37
- Issue
- 5
- Pages
- 241-252
- ISSN
- 2056-4880 (ISSN-L)
- OpenAlex
- W3090913439
- Cited by
- 134
- References
- 28
- Citations by year
- 2026: 14 · 2025: 27 · 2024: 27 · 2023: 25 · 2022: 23 · 2021: 14 · 2020: 4
- FWCI
- 15.52
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- International Journal of Information and Learning Technology (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Information Systems › Digital Education and Society
- Physical Sciences › Computer Science › Information Systems › Educational Innovations and Challenges
- Physical Sciences › Computer Science › Information Systems › Educational Technology in Learning
- Keywords
- online learning, digitalization of education, lifelong learning, cultural change, design opportunities, design trade-offs, digital technology in learning, cooperative learning, COVID-19 pandemic, conceptual framework
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