The DOI matches its Crossref record; 4 of the 4 references it cites were found in a registry or an index.
Mapping requirements for the wearable smart glasses augmented reality museum application
Abstract
Purpose: Recent advancements in wearable computing offer opportunities for art galleries to provide a unique experience. However, to ensure successful implementation of this new technology in the visitor industry, it is essential to understand user requirements from a visitor’s point of view. Therefore, the aim of this paper is to investigate visitors’ requirements for the development of a wearable smart glasses augmented reality (AR) application in the museum and art gallery context. Design/methodology/approach: Interviews with 28 art gallery visitors were conducted and an affinity diagram technique was used to analyze the interviews. Findings: The findings reveal that wearable AR is in its infancy and that technical and design issues have to be overcome for a full adoption. It reveals that content requirement, functional requirement, comfort, experience and resistance are important when developing and implementing the wearable AR application in the museum and art gallery contexts. Originality/value: Mapping user requirements in the wearable smart glasses AR context using an affinity diagram is a new approach and therefore contributes to the creation of knowledge in the tourism domain. Practically, the area of wearable technologies and AR within the tourism and visitor industry context is still relatively unexplored, and the present paper provides a first foundation for the implementation of wearable smart glasses AR applications in the museum and art gallery context.
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Cites
How Many Interviews Are Enough?: An Experiment with Data Saturation and Variability
Guest, G., Bunce, A., & Johnson, L. (2006) · Field Methods · doi:10.1177/1525822x05279903 · Cited by 20,808
The Significance of Saturation
Morse, J. M. (1995) · Qualitative Health Research · doi:10.1177/104973239500500201 · Cited by 2,663
Purposive sampling as a tool for informant selection
Tongco, M. D. C. (2007) · Ethnobotany Research and Applications · doi:10.17348/era.5.0.147-158 · Cited by 2,597
A survey of mobile cloud computing: architecture, applications, and approaches
Dinh, H. T., Lee, C., Niyato, D., & Wang, P. (2013) · Wireless Communications and Mobile Computing · doi:10.1002/wcm.1203 · Cited by 2,391
Cited by
The impact of virtual, augmented and mixed reality technologies on the customer experience
Flavián, C., Ibáñez-Sánchez, S., & Orús, C. (2019) · Journal of Business Research · doi:10.1016/j.jbusres.2018.10.050 · Cited by 1,442
Experiencing immersive virtual reality in museums
Lee, H., Jung, T. H., tom Dieck, M. C., & Chung, N. (2020) · Information & Management · doi:10.1016/j.im.2019.103229 · Cited by 478
Self-citationAn Overview of Augmented Reality
Arena, F., Collotta, M., Pau, G., & Termine, F. (2022) · Computers · doi:10.3390/computers11020028 · Cited by 389
Embodiment of Wearable Augmented Reality Technology in Tourism Experiences
Tussyadiah, I. P., Jung, T. H., & tom Dieck, M. C. (2018) · Journal of Travel Research · doi:10.1177/0047287517709090 · Cited by 375
Self-citationValue of augmented reality at cultural heritage sites: A stakeholder approach
tom Dieck, M. C., & Jung, T. H. (2017) · Journal of Destination Marketing & Management · doi:10.1016/j.jdmm.2017.03.002 · Cited by 355
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Metadata
- Authors
- tom Dieck, M. C., Jung, T., & Han, D.-I.
- Venue
- Journal of Hospitality and Tourism Technology
- Publisher
- Emerald
- Published
- 2016-08-01
- Volume
- 7
- Issue
- 3
- Pages
- 230-253
- ISSN
- 1757-9880 (ISSN-L)
- OpenAlex
- W2507780441
- Cited by
- 190
- References
- 4
- FWCI
- 10.27
- Type
- journal article
- Language
- en
- Open access
- closed
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- tom Dieck, M. C., Jung, T., & Han, D.-I. (2016). Mapping requirements for the wearable smart glasses augmented reality museum application. Journal of Hospitality and Tourism Technology. https://doi.org/10.1108/jhtt-09-2015-0036
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