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The visual hull concept for silhouette-based image understanding
Abstract
Many algorithms for both identifying and reconstructing a 3-D object are based on the 2-D silhouettes of the object. In general, identifying a nonconvex object using a silhouette-based approach implies neglecting some features of its surface as identification clues. The same features cannot be reconstructed by volume intersection techniques using multiple silhouettes of the object. This paper addresses the problem of finding which parts of a nonconvex object are relevant for silhouette-based image understanding. For this purpose, the geometric concept of visual hull of a 3-D object is introduced. This is the closest approximation of object S that can be obtained with the volume intersection approach; it is the maximal object silhouette-equivalent to S, i.e., which can be substituted for S without affecting any silhouette. Only the parts of the surface of S that also lie on the surface of the visual hull can be reconstructed or identified using silhouette-based algorithms. The visual hull depends not only on the object but also on the region allowed to the viewpoint. Two main viewing regions result in the external and internal visual hull. In the former case the viewing region is related to the convex hull of S, in the latter it is bounded by S. The internal visual hull also admits an interpretation not related to silhouettes. Algorithms for computing visual hulls are presented and their complexity analyzed. In general, the visual hull of a 3-D planar face object turns out to be bounded by planar and curved patches.>
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Cited by
A Comparison and Evaluation of Multi-View Stereo Reconstruction Algorithms
Seitz, S. M., Curless, B., Diebel, J., Scharstein, D., & Szeliski, R. (2006) · 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 1 (CVPR'06) · doi:10.1109/cvpr.2006.19 · Cited by 2,457
Silhouette and stereo fusion for 3D object modeling
Hernández Esteban, C., & Schmitt, F. (2004) · Computer Vision and Image Understanding · doi:10.1016/j.cviu.2004.03.016 · Cited by 435
Background subtraction in real applications: Challenges, current models and future directions
Garcia-Garcia, B., Bouwmans, T., & Rosales Silva, A. J. (2020) · Computer Science Review · doi:10.1016/j.cosrev.2019.100204 · Cited by 337
3D reconstruction methods for digital preservation of cultural heritage: A survey
Gomes, L., Regina Pereira Bellon, O., & Silva, L. (2014) · Pattern Recognition Letters · doi:10.1016/j.patrec.2014.03.023 · Cited by 267
Escaping Plato’s Cave: 3D Shape From Adversarial Rendering
Henzler, P., Mitra, N., & Ritschel, T. (2019) · 2019 IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2019.01008 · Cited by 194
Metadata
- Authors
- Laurentini, A.
- Venue
- IEEE Transactions on Pattern Analysis and Machine Intelligence
- Published
- 1994
- Volume
- 16
- Issue
- 2
- Pages
- 150-162
- ISSN
- 0162-8828 (ISSN-L)
- OpenAlex
- W2117007522
- Cited by
- 1,450
- References
- 0
- FWCI
- 3.71
- Type
- journal article
- Language
- en
- Open access
- closed
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- Laurentini, A. (1994). The visual hull concept for silhouette-based image understanding. IEEE Transactions on Pattern Analysis and Machine Intelligence. https://doi.org/10.1109/34.273735
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