The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.
Texture segmentation using Voronoi polygons
Abstract
Textures are defined in terms of primitives called tokens. A texture segmentation algorithm based on the Voronoi tessellation is discussed. The algorithm first builds the Voronoi tessellation of the tokens that make up the textured image. It then computes a feature vector for each Voronoi polygon. These feature vectors are used in a probabilistic relaxation labeling on the tokens, to identify the interior and the border regions of the textures. Some experimental results are shown.>
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Cites
Textons, the elements of texture perception, and their interactions
Julesz, B. (1981) · Nature · doi:10.1038/290091a0 · Cited by 1,703
Cited by
Li, M., Zang, S., Zhang, B., Li, S., & Wu, C. (2014) · European Journal of Remote Sensing · doi:10.5721/eujrs20144723 · Cited by 538
Image Segmentation Using Active Contours Driven by the Bhattacharyya Gradient Flow
Michailovich, O., Rathi, Y., & Tannenbaum, A. (2007) · IEEE Transactions on Image Processing · doi:10.1109/tip.2007.908073 · Cited by 320
Metadata
- Authors
- Tuceryan, M., & Jain, A. K.
- Venue
- IEEE Transactions on Pattern Analysis and Machine Intelligence
- Published
- 1990
- Volume
- 12
- Issue
- 2
- Pages
- 211-216
- ISSN
- 0162-8828 (ISSN-L)
- OpenAlex
- W2733049177
- Cited by
- 202
- References
- 1
- FWCI
- 4.19
- Type
- journal article
- Language
- en
- Open access
- closed
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- Tuceryan, M., & Jain, A. K. (1990). Texture segmentation using Voronoi polygons. IEEE Transactions on Pattern Analysis and Machine Intelligence. https://doi.org/10.1109/34.44407
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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