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Video mosaics for virtual environments
Abstract
As computer-based video becomes ubiquitous with the expansion of transmission, storage, and manipulation capabilities, it will offer a rich source of imagery for computer graphics applications. This article looks at one way to use video as a new source of high-resolution, photorealistic imagery for these applications. If you walked through an environment, such as a building interior, and filmed a video sequence of what you saw you could subsequently register and composite the video images together into large mosaics of the scene. In this way, you can achieve an essentially unlimited resolution. Furthermore, since you can acquire the images using any optical technology, you can reconstruct any scene regardless of its range or scale. Video mosaics can be used in many different applications, including the creation of virtual reality environments, computer-game settings, and movie special effects. I present algorithms that align images and composite scenes of increasing complexity-beginning with simple planar scenes and progressing to panoramic scenes and, finally, to scenes with depth variation. I begin with a review of basic imaging equations and conclude with some novel applications of the virtual environments created using the algorithms presented.
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Citations
Cited by
Seitz, S. M., & Dyer, C. R. (1996) · Proceedings of the 23rd annual conference on Computer graphics and interactive techniques · doi:10.1145/237170.237196 · Cited by 719
Catadioptric Projective Geometry
Geyer, C., & Daniilidis, K. (2001) · International Journal of Computer Vision · doi:10.1023/a:1013610201135 · Cited by 385
Prediction error as a quality metric for motion and stereo
Szeliski, R. (1999) · Proceedings of the Seventh IEEE International Conference on Computer Vision · doi:10.1109/iccv.1999.790301 · Cited by 118
Self-citationPath following using visual odometry for a Mars rover in high-slip environments
Helmick, D. M., Cheng, Y., & Roumeliotis, S. I. (2004) · 2004 IEEE Aerospace Conference Proceedings (IEEE Cat. No.04TH8720) · doi:10.1109/aero.2004.1367679 · Cited by 121
An Algorithm for image stitching and blending
Rankov, V., Locke, R. J., Edens, R. J., Barber, P. R., & Vojnovic, B. (2005) · SPIE Proceedings · doi:10.1117/12.590536 · Cited by 114
Metadata
- Authors
- Szeliski, R.
- Venue
- IEEE Computer Graphics and Applications
- Published
- 1996-03
- Volume
- 16
- Issue
- 2
- Pages
- 22-30
- ISSN
- 0272-1716 (ISSN-L)
- OpenAlex
- W2099855035
- Cited by
- 727
- References
- 0
- FWCI
- 32.21
- Type
- journal article
- Language
- en
- Open access
- closed
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