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Space-time video completion

Wexler, Y., Shechtman, E., Irani, M.·2004·Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004.

Abstract

We present a method for space-time completion of large space-time "holes" in video sequences of complex dynamic scenes. The missing portions are filled-in by sampling spatio-temporal patches from the available parts of the video, while enforcing global spatio-temporal consistency between all patches in and around the hole. This is obtained by posing the task of video completion and synthesis as a global optimization problem with a well-defined objective function. The consistent completion of static scene parts simultaneously with dynamic behaviors leads to realistic looking video sequences. Space-time video completion is useful for a variety of tasks, including, but not limited to: (i) Sophisticated video removal (of undesired static or dynamic objects) by completing the appropriate static or dynamic background information, (ii) Correction of missing/corrupted video frames in old movies, and (iii) Synthesis of new video frames to add a visual story, modify it, or generate a new one. Some examples of these are shown in the paper.

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Metadata

Authors
Wexler, Y., Shechtman, E., & Irani, M.
Venue
Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004.
Publisher
IEEE
Published
2004-11-12
Volume
1
Pages
120-127
ISSN
1063-6919 (ISSN-L)
OpenAlex
W2147823818
Cited by
347
References
0
FWCI
23.04
Type
conference paper
Language
en
Open access
closed

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CoChat. (2026). Citation check: Space-time video completion. https://app.cochat.ai/papers/10.1109/cvpr.2004.1315022
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Wexler, Y., Shechtman, E., & Irani, M. (2004). Space-time video completion. Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004. https://doi.org/10.1109/cvpr.2004.1315022

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

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