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Tracking multiple humans in crowded environment

Tao Zhao, Nevatia, R.·2004·Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004.

Abstract

Tracking of humans in dynamic scenes has been an important topic of research. Most techniques, however, are limited to situations where humans appear isolated and occlusion is small. Typical methods rely on appearance models that must be acquired when the humans enter the scene and are not occluded. We present a method that can track humans in crowded environments, with significant and persistent occlusion by making use of human shape models in addition to camera models, the assumption that humans walk on a plane and acquired appearance models. Experimental results and a quantitative evaluation are included.

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Metadata

Authors
Zhao, T., & Nevatia, R.
Venue
Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004.
Publisher
IEEE
Published
2004-11-13
Volume
2
Pages
406-413
ISSN
1063-6919 (ISSN-L)
OpenAlex
W2160646681
Cited by
340
References
1
FWCI
23.29
Type
conference paper
Language
en
Open access
closed

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CoChat. (2026). Citation check: Tracking multiple humans in crowded environment. https://app.cochat.ai/papers/10.1109/cvpr.2004.1315192
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Zhao, T., & Nevatia, R. (2004). Tracking multiple humans in crowded environment. Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004. https://doi.org/10.1109/cvpr.2004.1315192

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.