The DOI matches its Crossref record; 4 of the 4 references it cites were found in a registry or an index.
Deep Learning on Lie Groups for Skeleton-Based Action Recognition
Open accessAbstract
In recent years, skeleton-based action recognition has become a popular 3D classification problem. State-of-the-art methods typically first represent each motion sequence as a high-dimensional trajectory on a Lie group with an additional dynamic time warping, and then shallowly learn favorable Lie group features. In this paper we incorporate the Lie group structure into a deep network architecture to learn more appropriate Lie group features for 3D action recognition. Within the network structure, we design rotation mapping layers to transform the input Lie group features into desirable ones, which are aligned better in the temporal domain. To reduce the high feature dimensionality, the architecture is equipped with rotation pooling layers for the elements on the Lie group. Furthermore, we propose a logarithm mapping layer to map the resulting manifold data into a tangent space that facilitates the application of regular output layers for the final classification. Evaluations of the proposed network for standard 3D human action recognition datasets clearly demonstrate its superiority over existing shallow Lie group feature learning methods as well as most conventional deep learning methods.
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Cites
A Global Geometric Framework for Nonlinear Dimensionality Reduction
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Structural-RNN: Deep Learning on Spatio-Temporal Graphs
Jain, A., Zamir, A. R., Savarese, S., & Saxena, A. (2016) · 2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr.2016.573 · Cited by 1,133
Geodesic Convolutional Neural Networks on Riemannian Manifolds
Masci, J., Boscaini, D., Bronstein, M. M., & Vandergheynst, P. (2015) · 2015 IEEE International Conference on Computer Vision Workshop (ICCVW) · doi:10.1109/iccvw.2015.112 · Cited by 721
Stochastic Gradient Descent on Riemannian Manifolds
Bonnabel, S. (2013) · IEEE Transactions on Automatic Control · doi:10.1109/tac.2013.2254619 · Cited by 540
Cited by
Independently Recurrent Neural Network (IndRNN): Building A Longer and Deeper RNN
Li, S., Li, W., Cook, C., Zhu, C., & Gao, Y. (2018) · 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition · doi:10.1109/cvpr.2018.00572 · Cited by 972
Explainability Methods for Graph Convolutional Neural Networks
Pope, P. E., Kolouri, S., Rostami, M., Martin, C. E., & Hoffmann, H. (2019) · 2019 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr.2019.01103 · Cited by 553
Pareek, P., & Thakkar, A. (2021) · Artificial Intelligence Review · doi:10.1007/s10462-020-09904-8 · Cited by 455
Deep Progressive Reinforcement Learning for Skeleton-Based Action Recognition
Tang, Y., Tian, Y., Lu, J., Li, P., & Zhou, J. (2018) · 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition · doi:10.1109/cvpr.2018.00558 · Cited by 444
Recognizing Human Actions as the Evolution of Pose Estimation Maps
Liu, M., & Yuan, J. (2018) · 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition · doi:10.1109/cvpr.2018.00127 · Cited by 336
Metadata
- Authors
- Huang, Z., Wan, C., Probst, T., & Van Gool, L.
- Venue
- 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
- Publisher
- IEEE
- Published
- 2017-07
- Pages
- 1243-1252
- ISSN
- 1063-6919 (ISSN-L)
- OpenAlex
- W2563154851
- Cited by
- 276
- References
- 4
- FWCI
- 12.70
- Type
- conference paper
- Language
- en
- Open access
- green
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- Huang, Z., Wan, C., Probst, T., & Van Gool, L. (2017). Deep Learning on Lie Groups for Skeleton-Based Action Recognition. 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR). https://doi.org/10.1109/cvpr.2017.137
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