OpenScene: 3D Scene Understanding with Open Vocabularies
Open accessAbstract
Traditional 3D scene understanding approaches rely on labeled 3D datasets to train a model for a single task with supervision. We propose OpenScene, an alternative approach where a model predicts dense features for 3D scene points that are co-embedded with text and image pixels in CLIP feature space. This zero-shot approach enables task-agnostic training and open-vocabulary queries. For example, to perform SOTA zero-shot 3D semantic segmentation it first infers CLIP features for every 3D point and later classifies them based on similarities to embeddings of arbitrary class labels. More interestingly, it enables a suite of open-vocabulary scene understanding applications that have never been done before. For example, it allows a user to enter an arbitrary text query and then see a heat map indicating which parts of a scene match. Our approach is effective at identifying objects, materials, affordances, activities, and room types in complex 3D scenes, all using a single model trained without any labeled 3D data.
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Recent approaches that encode semantics in 3D representations using large vision-language model features tend to produce maps with per-point feature vectors, which do not scale well in larger environments.
“However, these approaches tend to produce maps with per-point feature vectors, which do not scale well in larger environments”
From ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning (2024) · cites this paper as [18]
The Method section describes a per-point feature vector for every 3D point. The implementation details also report sampling only 20,000 point features per training iteration because of memory constraints. Our copy does not establish the broader claim that maps using these features do not scale well in larger environments. (LLM, conf=0.85)
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Cites
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Cited by
Sorted by citations
ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning
Gu, Q., Kuwajerwala, A., Morin, S., Jatavallabhula, K. M., Sen, B., Agarwal, A., Rivera, C., Paul, W., Ellis, K., Chellappa, R., et al. (2024) · 2024 IEEE International Conference on Robotics and Automation (ICRA) · doi:10.1109/icra57147.2024.10610243 · Cited by 255 · see citing works
“…the 2D representations produced by image and language foundation models to the 3D world and show impressive results on open-vocabulary tasks, including language-guided object grounding [17], [18], [24], [26], [36], 3D reasoning [37], [38], robot manipulation [39]–[41] and navigation [42], [43].”
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“…CLIP [21] and their fine-tuned counterparts, a number of works proposed map representations that integrate visual-language features into geometric maps, enabling open-vocabulary indexing of objects [11, 16, 10, 13, 35, 17, 12], audio data [16, 13] and images [26, 16] in an unstructured environment.”
BackgroundA LLM-informed multi-agent AI system for drone-based visual inspection for infrastructure
Liu, J., Li, H., Chai, C., Chen, K., & Wang, D. (2025) · Advanced Engineering Informatics · doi:10.1016/j.aei.2025.103643 · Cited by 32 · see citing works
- Authors
- Peng, S., Genova, K., Jiang, C., Tagliasacchi, A., Pollefeys, M., & Funkhouser, T.
- Affiliations
- Google (United States) (US)
- Waymo LLC
- ETH Zurich (CH)
- Venue
- 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
- Publisher
- IEEE
- Published
- 2023-06
- Pages
- 815-824
- ISSN
- 1063-6919 (ISSN-L)
- OpenAlex
- W4386065742
- Cited by
- 395
- References
- 5
- Citations by year
- 2026: 116 · 2025: 144 · 2024: 122 · 2023: 13
- FWCI
- 79.97
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Locations
- IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Engineering › Computational Mechanics › 3D Shape Modeling and Analysis
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Advanced Neural Network Applications
- Physical Sciences › Computer Science › Artificial Intelligence › Domain Adaptation and Few-Shot Learning
- Keywords
- 3D scene understanding, zero-shot learning, CLIP embeddings, 3D point clouds, 3D semantic segmentation, affordance detection
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