The DOI matches its Crossref record; 2 of the 2 references it cites were found in a registry or an index.
GenAI-Driven Game and Viva Assessments for Software Engineering
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Claims the paper makes
Citations
Cites
Learning without Limits: Analysing the Usage of Generative AI in a Summative Assessment
Clift, L., & Petrovska, O. (2024) · Conference on Computing Education Practice (CEP) · doi:10.1145/3702212.3702214 · Cited by 9
Supporting Brainstorming Activities with Bots in Software Engineering Education
Farah, J. C., Scala, J. L., Ingram, S., & Gillet, D. (2025) · IEEE/ACM International Workshop on Bots in Software Engineering (BotSE) · doi:10.1109/botse67031.2025.00013 · Cited by 6
Research works printed but not linked: 8
- Hayashi, 2024, ChatGPT for Self-Reflection in Software Engineering
- Jackson, 2025, Exploring GenAI in Software Development
- Johri, 2025, Lessons for GenAI Literacy in Workplace Learning
- Mellqvist, 2024, Exploring Student Perspectives on GenAI in SE
- Namiot, 2025, On the Architecture of LLM Agents in SE
- Pulikal, 2024, A Paradigm Shift in Educational Content Creation
- Ramanan, 2024, ASPIRE: AI for Code Analysis and Repair
- Wang, 2024, Assessing UML Models Using ChatGPT
Cited by
Still being checked.
Metadata
- Authors
- Datta, S.
- Affiliations
- University of Houston (US)
- Corresponding author
- Datta, Soma
- ORCID
- Datta, Soma
- Venue
- 2026 IEEE Global Engineering Education Conference (EDUCON)
- Publisher
- IEEE
- Published
- 2026-04-27
- Pages
- 1-3
- OpenAlex
- W7166544403
- Cited by
- 0
- References
- 2
- FWCI
- 0.00
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- IEEE Global Engineering Education Conference (EDUCON) (publishedVersion)
- Topics
- Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
- Physical Sciences › Computer Science › Computer Science Applications › Teaching and Learning Programming
- Physical Sciences › Computer Science › Information Systems › Educational Technology and Assessment
- Keywords
- generative AI, game-based assessment, software engineering education, automated assessment, AI-assisted learning
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- This page
- CoChat. (2026). Citation check: GenAI-Driven Game and Viva Assessments for Software Engineering. https://app.cochat.ai/papers/10.1109/educon67543.2026.11574097
- The paper
- Datta, S. (2026). GenAI-Driven Game and Viva Assessments for Software Engineering. 2026 IEEE Global Engineering Education Conference (EDUCON). https://doi.org/10.1109/educon67543.2026.11574097
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.