Scene Graph Contrastive Learning for Embodied Navigation
Abstract
Training effective embodied AI agents often involves expert imitation, specialized components such as maps, or leveraging additional sensors for depth and localization. Another approach is to use neural architectures alongside self-supervised objectives which encourage better representation learning. However, in practice, there are few guarantees that these self-supervised objectives encode task-relevant information. We propose the Scene Graph Contrastive (SGC) loss, which uses scene graphs as training-only supervisory signals. The SGC loss does away with explicit graph decoding and instead uses contrastive learning to align an agent’s representation with a rich graphical encoding of its environment. The SGC loss is simple to implement and encourages representations that encode objects’ semantics, relationships, and history. By using the SGC loss, we attain gains on three embodied tasks: Object Navigation, Multi-Object Navigation, and Arm Point Navigation. Finally, we present studies and analyses which demonstrate the ability of our trained representation to encode semantic cues about the environment.
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Integrating multimodal memory with structured world representations such as spatial maps, object-centric graphs, or skill graphs can support abstraction across time and modality while improving retrieval efficiency.
“Moreover, integrating multimodal memory with structured world representations, such as spatial maps, object-centric graphs (Singh et al., 2023), or skill graphs (Wang et al., 2025c; Feng et al., 2025a), can support abstraction across time and modality while improving retrieval efficiency.”
From A Survey of Agent Memory in the Second Half: Towards Self-Evolving and Long-Horizon Agents (2026) · cites this paper as Singh et al., 2023
Cites
AI2-THOR: An Interactive 3D Environment for Visual AI
Kolve, E., Mottaghi, R., Han, W., VanderBilt, E., Weihs, L., Herrasti, A., Deitke, M., Ehsani, K., Gordon, D., Zhu, Y., et al. (2017) · arXiv · doi:10.48550/arxiv.1712.05474 · Cited by 578 · see citing works
Self-citationSAPIEN: A SimulAted Part-Based Interactive ENvironment
Xiang, F., Qin, Y., Mo, K., Xia, Y., Zhu, H., Liu, F., Liu, M., Jiang, H., Yuan, Y., Wang, H., et al. (2020) · 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr42600.2020.01111 · Cited by 406 · see citing works
RoboTHOR: An Open Simulation-to-Real Embodied AI Platform
Deitke, M., Han, W., Herrasti, A., Kembhavi, A., Kolve, E., Mottaghi, R., Salvador, J., Schwenk, D., VanderBilt, E., Wallingford, M., et al. (2020) · 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr42600.2020.00323 · Cited by 220 · see citing works
Self-citationSimple but Effective: CLIP Embeddings for Embodied AI
Khandelwal, A., Weihs, L., Mottaghi, R., & Kembhavi, A. (2022) · 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr52688.2022.01441 · Cited by 172 · see citing works
Self-citationAuxiliary Tasks and Exploration Enable ObjectGoal Navigation
Ye, J., Batra, D., Das, A., & Wijmans, E. (2021) · 2021 IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv48922.2021.01581 · Cited by 120 · see citing works
Rearrangement: A Challenge for Embodied AI
Batra, D., Chang, A. X., Chernova, S., Davison, A. J., Deng, J., Koltun, V., Levine, S., Malik, J., Mordatch, I., Mottaghi, R., et al. (2020) · arXiv · doi:10.48550/arxiv.2011.01975 · Cited by 109 · see citing works
SplitNet: Sim2Sim and Task2Task Transfer for Embodied Visual Navigation
Gordon, D., Kadian, A., Parikh, D., Hoffman, J., & Batra, D. (2019) · 2019 IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2019.00111 · Cited by 57 · see citing works
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A Survey of Agent Memory in the Second Half: Towards Self-Evolving and Long-Horizon Agents
Huang, W.-C., Zhang, W., Liang, Y., Bei, Y., Chen, Y., Feng, T., Pan, X., Tan, Z., Wang, Y., Wei, T., et al. (2026) · arXiv · doi:10.48550/arxiv.2602.06052
- Authors
- Singh, K. P., Salvador, J., Weihs, L., & Kembhavi, A.
- Affiliations
- Allen Institute for Artificial Intelligence (US)
- Venue
- 2023 IEEE/CVF International Conference on Computer Vision (ICCV)
- Publisher
- IEEE
- Published
- 2023-10-01
- Pages
- 10850-10860
- OpenAlex
- W4390873597
- Cited by
- 23
- References
- 7
- Citations by year
- 2026: 8 · 2025: 9 · 2024: 6
- FWCI
- 4.08
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- IEEE/CVF International Conference on Computer Vision (ICCV) (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
- Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
- Physical Sciences › Engineering › Aerospace Engineering › Robotics and Sensor-Based Localization
- Keywords
- scene graph, contrastive learning, embodied navigation, self-supervised learning, representation learning, object navigation
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