Cited by 1Multimodal Machine Learning ApplicationsReinforcement Learning in RoboticsRobot Manipulation and Learning

GTR: Guided Thought Reinforcement Prevents Thought Collapse in RL-Based VLM Agent Training

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Wei, Tong, Yang, Yijun, Xing, Junliang, Shi, Yuanchun, Lu, Zongqing, Ye, Deheng·2025·2025 IEEE/CVF International Conference on Computer Vision (ICCV)

Abstract

Reinforcement learning with verifiable outcome rewards (RLVR) has effectively scaled up chain-of-thought (CoT) reasoning in large language models (LLMs). Yet, its efficacy in training vision-language model (VLM) agents for goal-directed action reasoning in visual environments is less established. This work investigates this problem through extensive experiments on complex card games, such as 24 points, and embodied tasks from ALFWorld. We find that when rewards are based solely on action outcomes, RL fails to incentivize CoT reasoning in VLMs, instead leading to a phenomenon we termed thought collapse, characterized by a rapid loss of diversity in the agent's thoughts, state-irrelevant and incomplete reasoning, and subsequent invalid actions, resulting in negative rewards. To counteract thought collapse, we highlight the necessity of process guidance and propose an automated corrector that evaluates and refines the agent's reasoning at each RL step. This simple and scalable GTR (Guided Thought Reinforcement) framework trains reasoning and action simultaneously without the need for dense, per-step human labeling. Our experiments demonstrate that GTR significantly enhances the performance and generalization of the LLaVA-7b model across various visual environments, achieving 3-5 times higher task success rates compared to SoTA models with notably smaller model sizes.

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  • Recent studies primarily rely on rule-based verification, where agent trajectories are evaluated against predefined rules.

    “Recent studies primarily rely on rule-based verification (Shao et al., 2024; Mroueh, 2025), where agent trajectories are evaluated against predefined rules (Wei et al., 2025).”

    From AJ-Bench: Benchmarking Agent-as-a-Judge for Environment-Aware Evaluation (2026) · cites this paper as Wei et al., 2025

    Section 4.2 (p. 4) refers to rule-based evaluation, and the Introduction (p. 2) says rewards in the prior RL setup are derived entirely from the final action. The copy does not establish that whole agent trajectories are evaluated against predefined rules; it describes outcome-based action rewards instead. (LLM, conf=0.84)

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Cited by

Sorted by citations

Authors
Wei, T., Yang, Y., Xing, J., Shi, Y., Lu, Z., & Ye, D.
Affiliations
  • Tsinghua University (CN)
  • Tencent (China) (CN)
  • Peking University (CN)
Venue
2025 IEEE/CVF International Conference on Computer Vision (ICCV)
Publisher
IEEE
Published
2025-10-19
Pages
18855-18865
OpenAlex
W4414578351
Cited by
1
References
0
Citations by year
2026: 1
FWCI
0.76
Type
conference paper
Language
en
Open access
Locations
  • IEEE/CVF International Conference on Computer Vision (ICCV) (publishedVersion)
  • arXiv (Cornell University) (submittedVersion)
  • arXiv (Cornell University) (cc-by)
Topics
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Multimodal Machine Learning Applications
  • Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
  • Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
Keywords
chain-of-thought reasoning, procedural guidelines, LLaVA, card games, ALFWorld, embodied reasoning, reward function design

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