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Cited by 955

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Games with a Purpose

von Ahn, L.·2006·Computer

Abstract

Through online games, people can collectively solve large-scale computational problems. Such games constitute a general mechanism for using brain power to solve open problems. In fact, designing such a game is much like designing an algorithm - it must be proven correct, its efficiency can be analyzed, a more efficient version can supersede a less efficient one, and so on. "Games with a purpose" have a vast range of applications in areas as diverse as security, computer vision, Internet accessibility, adult content filtering, and Internet search. Any game designed to address these and other problems must ensure that game play results in a correct solution and, at the same time, is enjoyable. People will play such games to be entertained, not to solve a problem - no matter how laudable the objective

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Metadata

Authors
von Ahn, L.
Venue
Computer
Published
2006-06
Volume
39
Issue
6
Pages
92-94
ISSN
0018-9162 (ISSN-L)
OpenAlex
W2107756083
Cited by
955
References
0
FWCI
90.03
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: Games with a Purpose. https://app.cochat.ai/papers/10.1109/mc.2006.196
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von Ahn, L. (2006). Games with a Purpose. Computer. https://doi.org/10.1109/mc.2006.196

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.