Cited by 21Educational Games and GamificationDigital Games and MediaDesign Education and Practice

Play-Centric Games Education

Fullerton, T.·2006·Computer

Abstract

Major universities around the world now offer degree programs in game design in response to student demand; more than 80 such programs exist in North America alone. Recognizing the overwhelming interest in guidelines for teaching game design, the International Game Developers Association established a committee to help educators craft a curriculum that reflects the real-world creative process of professional game designers. The interactive media program at the USC School of Cinema-Television combines a broad liberal arts education with the technical expertise needed to create games that provide players with a narratively rich and emotionally immersive experience.

Integrity signals

Registry

Crossref · 10.1109/mc.2006.205

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Authors
Fullerton, T.
Affiliations
University of Southern California (US)
Corresponding author
Fullerton, T.
Venue
Computer
Published
2006-06
Volume
39
Issue
6
Pages
36-42
ISSN
0018-9162 (ISSN-L)
OpenAlex
W2083925149
Cited by
21
References
0
Citations by year
2025: 2 · 2024: 2 · 2020: 3 · 2019: 1 · 2017: 2 · 2015: 1 · 2012: 2
FWCI
3.40
Type
journal article
Language
en
Open access
closed
Locations
Computer (publishedVersion)
Topics
  • Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
  • Social Sciences › Sociology and Political Science › Digital Games and Media
  • Physical Sciences › Engineering › Mechanical Engineering › Design Education and Practice
Keywords
game design education, game narrative, player immersion

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