Cited by 362EEG and Brain-Computer InterfacesGaze Tracking and Assistive TechnologyCognitive Computing and Networks

Brain-Computer Interfaces: Beyond Medical Applications

Open access
van Erp, Jan, Lotte, Fabien, Tangermann, Michael·2012·Computer

Abstract

Brain-computer interaction has already moved from assistive care to applications such as gaming. Improvements in usability, hardware, signal processing, and system integration should yield applications in other nonmedical areas.

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Registry

Crossref · 10.1109/mc.2012.107

Cites

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References 17 · Cited by 362

Authors
van Erp, J., Lotte, F., & Tangermann, M.
Affiliations
  • Institut national de recherche en sciences et technologies du numérique (FR)
  • Technische Universität Berlin (DE)
Venue
Computer
Published
2012-04
Volume
45
Issue
4
Pages
26-34
ISSN
0018-9162 (ISSN-L)
OpenAlex
W2103275652
Cited by
362
References
17
Citations by year
2026: 3 · 2025: 20 · 2024: 28 · 2023: 32 · 2022: 28 · 2021: 25 · 2020: 42 · 2019: 29 · 2018: 25 · 2017: 16 · 2016: 39 · 2015: 35 · 2014: 18 · 2013: 16 · 2012: 5
FWCI
12.09
Type
journal article
Language
en
Open access
Locations
  • Computer (publishedVersion)
  • HAL (submittedVersion, other-oa)
  • TNO Repository (submittedVersion)
  • Repository hosted by TU Delft Library (TU Delft) (submittedVersion)
  • Data Archiving and Networked Services (DANS) (submittedVersion)
Topics
  • Life Sciences › Neuroscience › Cognitive Neuroscience › EEG and Brain-Computer Interfaces
  • Physical Sciences › Computer Science › Human-Computer Interaction › Gaze Tracking and Assistive Technology
  • Physical Sciences › Computer Science › Artificial Intelligence › Cognitive Computing and Networks
Keywords
brain-computer interface, gaming, usability, signal processing, system integration, assistive technology

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