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Cited by 173

The DOI matches its Crossref record; 2 of the 2 references it cites were found in a registry or an index.

Rendering Localized Spatial Audio in a Virtual Auditory Space

Open access
Zotkin, D.N., Duraiswami, R., Davis, L.S.·2004·IEEE Transactions on Multimedia

Abstract

High-quality virtual audio scene rendering is required for emerging virtual and augmented reality applications, perceptual user interfaces, and sonification of data. We describe algorithms for creation of virtual auditory spaces by rendering cues that arise from anatomical scattering, environmental scattering, and dynamical effects. We use a novel way of personalizing the head related transfer functions (HRTFs) from a database, based on anatomical measurements. Details of algorithms for HRTF interpolation, room impulse response creation, HRTF selection from a database, and audio scene presentation are presented. Our system runs in real time on an office PC without specialized DSP hardware.

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Crossref · 10.1109/tmm.2004.827516

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Metadata

Authors
Zotkin, D. N., Duraiswami, R., & Davis, L. S.
Venue
IEEE Transactions on Multimedia
Published
2004-08
Volume
6
Issue
4
Pages
553-564
ISSN
1520-9210 (ISSN-L)
OpenAlex
W2101298784
Cited by
173
References
2
FWCI
7.37
Type
journal article
Language
en
Open access
green

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CoChat. (2026). Citation check: Rendering Localized Spatial Audio in a Virtual Auditory Space. https://app.cochat.ai/papers/10.1109/tmm.2004.827516
The paper
Zotkin, D. N., Duraiswami, R., & Davis, L. S. (2004). Rendering Localized Spatial Audio in a Virtual Auditory Space. IEEE Transactions on Multimedia. https://doi.org/10.1109/tmm.2004.827516

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.