A Framework of Interaction Costs in Information Visualization
Abstract
Interaction cost is an important but poorly understood factor in visualization design. We propose a framework of interaction costs inspired by Norman's Seven Stages of Action to facilitate study. From 484 papers, we collected 61 interaction-related usability problems reported in 32 user studies and placed them into our framework of seven costs: (1) Decision costs to form goals; (2) System-power costs to form system operations; (3) Multiple input mode costs to form physical sequences; (4) Physical-motion costs to execute sequences; (5) Visual-cluttering costs to perceive state; (6) View-change costs to interpret perception; (7) State-change costs to evaluate interpretation. We also suggested ways to narrow the gulfs of execution (2-4) and evaluation (5-7) based on collected reports. Our framework suggests a need to consider decision costs (1) as the gulf of goal formation.
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Achieving a lower interaction cost results in a number of positive outcomes, especially in terms of increased user engagement.
“As discussed previously, achieving a lower interaction cost results in a number of positive outcomes, especially in terms of increased user engagement (Lam, 2008).”
From Billboard-style posters preferred overall at two conferences, but should include more methods and limitations (2024) · cites this paper as Lam, 2008
A lack of visual clutter is thought to be one factor in perceived usability.
“A lack of visual clutter is thought to be one factor in perceived usability (Lam, 2008).”
From Billboard-style posters preferred overall at two conferences, but should include more methods and limitations (2024) · cites this paper as Lam, 2008
Cites
The information capacity of the human motor system in controlling the amplitude of movement.
Fitts, P. M. (1954) · Journal of Experimental Psychology · doi:10.1037/h0055392 · Cited by 6,466 · see citing works
A morphological analysis of the design space of input devices
Card, S. K., Mackinlay, J. D., & Robertson, G. G. (1991) · ACM Transactions on Information Systems · doi:10.1145/123078.128726 · Cited by 337 · cited 1× · see citing works
“Pirolli and Card developed the information foraging theory [44] that has been applied to designs of web-searching support tool designs (e.g., [43]) and to model web usage behaviours (e.g., [7] [12]).”
MethodSplit menus: effectively using selection frequency to organize menus
Sears, A., & Shneiderman, B. (1994) · ACM Transactions on Computer-Human Interaction · doi:10.1145/174630.174632 · Cited by 293 · see citing works
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Benefitting InfoVis with Visual Difficulties
Hullman, J., Adar, E., & Shah, P. (2011) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2011.175 · Cited by 159 · see citing works
Western University, Sedig, K., Parsons, P., & Western University (2013) · AIS Transactions on Human-Computer Interaction · doi:10.17705/1thci.00055 · Cited by 145 · see citing works
Oronje, B., Morrison, M., Suharlim, C., Folkman, K., Glaude-Hosh, A., & Jeisy-Scott, V. (2024) · doi:10.32388/p7n5bo.2 · Cited by 2 · see citing works
- Authors
- Lam, H.
- Affiliations
- University of British Columbia (CA)
- Corresponding author
- Lam, H.
- Venue
- IEEE Transactions on Visualization and Computer Graphics
- Published
- 2008-11
- Volume
- 14
- Issue
- 6
- Pages
- 1149-1156
- ISSN
- 1077-2626 (ISSN-L)
- OpenAlex
- W2113386367
- Cited by
- 133
- References
- 3
- Citations by year
- 2026: 8 · 2025: 4 · 2024: 10 · 2023: 6 · 2022: 5 · 2021: 7 · 2020: 10 · 2019: 6 · 2018: 7 · 2017: 7 · 2016: 15 · 2015: 7 · 2014: 8 · 2013: 7 · 2012: 7
- FWCI
- 8.43
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- IEEE Transactions on Visualization and Computer Graphics (publishedVersion)
- PubMed (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Data Visualization and Analytics
- Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
- Social Sciences › Psychology › Experimental and Cognitive Psychology › Visual and Cognitive Learning Processes
- Keywords
- interaction costs, information visualization, usability problems, decision costs, visual clutter, visualization design
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