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ScienceSpace: virtual realities for learning complex and abstract scientific concepts
Abstract
Three virtual worlds have been built to investigate the effect of immersive, multisensory computer-generated experiences on learning topics in science. Currently targeted at high school and beginning college students, these worlds address Newtonian mechanics, electrostatics, and molecular structure and dynamics. Data has been collected on usability and learning through questionnaires, pre- and post-tests, in situ prediction and experiment and post-session interviews. The results are not uniformly conclusive but suggest that students can improve their mastery of abstract concepts through the use of virtual environments that have been designed for learning. Moreover, usability studies have identified many significant problems that have been addressed in successive refinements of these worlds. Future work will include collaborative learning studies (both local and distant), use of intelligent agents, and comparison with two-dimensional microworlds.
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Cited by
A Review of Research on Augmented Reality in Education: Advantages and Applications
Saidin, N. F., Abd Halim, N. D., & Yahaya, N. (2015) · International Education Studies · doi:10.5539/ies.v8n13p1 · Cited by 347
Liu, R., Wang, L., Lei, J., Wang, Q., & Ren, Y. (2020) · British Journal of Educational Technology · doi:10.1111/bjet.13028 · Cited by 267
Application of virtual reality technology in biology education
Shim, K.-C., Park, J.-S., Kim, H.-S., Kim, J.-H., Park, Y.-C., & Ryu, H.-I. (2003) · Journal of Biological Education · doi:10.1080/00219266.2003.9655854 · Cited by 152
A review: Can robots reshape K-12 STEM education?
Karim, M. E., Lemaignan, S., & Mondada, F. (2015) · 2015 IEEE International Workshop on Advanced Robotics and its Social Impacts (ARSO) · doi:10.1109/arso.2015.7428217 · Cited by 145
Metadata
- Authors
- Dede, C., Salzman, M. C., & Bowen Loftin, R.
- Venue
- Proceedings of the IEEE 1996 Virtual Reality Annual International Symposium
- Publisher
- IEEE
- Published
- 1996
- Pages
- 246-252
- OpenAlex
- W2545461012
- Cited by
- 201
- References
- 0
- FWCI
- 6.37
- Type
- conference paper
- Language
- en
- Open access
- closed
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- Dede, C., Salzman, M. C., & Bowen Loftin, R. (1996). ScienceSpace: virtual realities for learning complex and abstract scientific concepts. Proceedings of the IEEE 1996 Virtual Reality Annual International Symposium. https://doi.org/10.1109/vrais.1996.490534
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Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.