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What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design
Abstract
Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners' voices in formulating upcoming technologies, this paper elaborates on the participatory design of a web learning environment. A total of 117 undergraduate students from two Greek Informatics Departments participated in 25 participatory design sessions, employing two needs' elicitation techniques, with the aim of envisioning a learning platform that meets their learning particularities and needs, incorporates and exploits their new technological habits, and can be harmoniously situated in their daily routine. Overall, 773 needs were elicited, proving that students had refined views about the elements that can render the next wave of e-learning applications successful. They convincingly demonstrated their web 2.0 mentality but sought for a smooth transition to the new environment, promoting an evolution rather than a revolution. The resulting set of needs demarcates a zone of expectancies where the enhancement of the learning content and the contextualization of knowledge remain top priorities with revamped opportunities, while networking, participation and collaboration complement and improve their characteristics. Our study is an example of exploiting participatory design for exposing students' thoughts and requirements from a critical design perspective.
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“Learners have been involved in designing new learning environments and technologies (Koehler et al., 2004; Palaigeorgiou et al., 2011; Wang and Kao, 2013).”
From Educational Participatory Design in the Crossroads of Histories and Practices – Aiming for Digital Transformation in Language Pedagogy (2023) · cites this paper as Palaigeorgiou et al., 2011
In the citing paper
“Available studies emphasize new technologies, especially web 2.0, as transforming teaching and learning, enabling learners to become more active participants as well as to act as knowledge and content creators (McLoughlin and Lee, 2008; Palaigeorgiou et al., 2011; Wang and Kao, 2013).”
From Educational Participatory Design in the Crossroads of Histories and Practices – Aiming for Digital Transformation in Language Pedagogy (2023) · cites this paper as Palaigeorgiou et al., 2011
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Cited by
Sorted by citations
Asterhan, C. S. C., & Rosenberg, H. (2015) · Computers & Education · doi:10.1016/j.compedu.2015.02.003 · Cited by 118
Kinnula, M., Iivari, N., Kuure, L., & Molin-Juustila, T. (2023) · Computer Supported Cooperative Work (CSCW) · doi:10.1007/s10606-023-09473-8 · Cited by 6
Metadata
- Authors
- Palaigeorgiou, G., Triantafyllakos, G., & Tsinakos, A.
- Affiliations
- University of Thessaly (GR)
- Aristotle University of Thessaloniki (GR)
- Technological Educational Institute of Eastern Macedonia and Thrace (GR)
- Corresponding author
- Palaigeorgiou, G.
- Venue
- Journal of Computer Assisted Learning
- Publisher
- Wiley
- Published
- 2010-10-28
- Volume
- 27
- Issue
- 2
- Pages
- 146-159
- ISSN
- 0266-4909 (ISSN-L)
- OpenAlex
- W1569342617
- Cited by
- 28
- References
- 1
- Citations by year
- 2025: 1 · 2023: 1 · 2022: 1 · 2020: 1 · 2018: 1 · 2017: 2 · 2016: 4 · 2015: 8 · 2014: 1 · 2013: 8
- FWCI
- 7.17
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Journal of Computer Assisted Learning (publishedVersion)
- University of Thessaly Institutional Repository (University of Thessaly) (submittedVersion)
- Topics
- Social Sciences › Education › Educational Technology in Learning
- Social Sciences › Education › Online and Blended Learning
- Physical Sciences › Computer Science › Information Systems › Educational Technology and E-Learning
- Keywords
- participatory design, Web 2.0, undergraduate students, online learning platforms, student empowerment, critical design, contextualization of knowledge, collaboration in learning, computer science students
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- The paper
- Palaigeorgiou, G., Triantafyllakos, G., & Tsinakos, A. (2011). What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through participatory design. Journal of Computer Assisted Learning. https://doi.org/10.1111/j.1365-2729.2010.00382.x