Cited by 43Computer Graphics and Visualization Techniques3D Shape Modeling and AnalysisComputational Geometry and Mesh Generation

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Procedural Generation of Rock Piles using Aperiodic Tiling

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Peytavie, A., Galin, E., Grosjean, J., Merillou, S.·2009·Computer Graphics Forum

Abstract

In this paper, we present a tiling method for generating piles of rocks without any computationally demanding physically‐based simulation. Previous techniques rely on a periodic tiling of rocks and generate unrealistic repetitive patterns. In contrast, our approach relies on a modified corner cube algorithm to generate a set of aperiodic tiles. We generalize the construction method so that the geometry of rocks should straddle corner cubes with a view to avoiding unrealistic gaps in the arrangement of rocks. Moreover, we propose an original technique to control the shape of rocks into contact by computing the Voronoï cells using a parameterized anisotropic distance. Our method has been successfully used to generate landscapes and stone huts and walls with thousands of rocks piled together.

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References 24 · Cited by 43

Research works printed but not linked: 19

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Metadata

Authors
Peytavie, A., Galin, E., Grosjean, J., & Merillou, S.
Affiliations
  • Lyon 1 Université (FR)
  • Centre National de la Recherche Scientifique (FR)
Venue
Computer Graphics Forum
Publisher
Wiley
Published
2009-10
Volume
28
Issue
7
Pages
1801-1809
ISSN
  • 0167-7055 (ISSN-L)
  • 1467-8659
OpenAlex
W2111721028
Cited by
43
References
24
Citations by year
2026: 1 · 2022: 2 · 2021: 1 · 2020: 3 · 2019: 2 · 2018: 4 · 2017: 1 · 2016: 4 · 2015: 7 · 2014: 2 · 2013: 3 · 2012: 5
FWCI
9.25
Type
journal article
Language
en
Open access
Locations
  • Computer Graphics Forum (publishedVersion)
  • HAL (submittedVersion, other-oa)
  • HAL Portal Artxiker (Hindustan Aeronautics Limited (India)) (submittedVersion)
Topics
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computer Graphics and Visualization Techniques
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › 3D Shape Modeling and Analysis
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computational Geometry and Mesh Generation
Keywords
procedural content generation, rock piles, aperiodic tilings, Voronoi cells, landscape generation, stone huts, stone walls

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