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The Valley of Death as Context for Role Theory in Product Innovation

Markham, Stephen K., Ward, Stephen J., Aiman-Smith, Lynda, Kingon, Angus I.·2010·Journal of Product Innovation Management

Abstract

The purpose of this paper is to define and explain the front end of product innovation as a discrete segment of development between research and product development. The Valley of Death is used as a metaphor to describe the relative lack of resources and expertise in this area of development. The metaphor suggests that there are relative more resources on one side of the valley in the form of research expertise and on the other side by commercialization expertise and resources. Within this valley a set of interlocking roles are examined that move projects from one side to the other. The empirical methodology used in this study gathered data from 272 Product Development & Management Association (PDMA) members with extensive experience in the front end of product development using a Web-based survey instrument. Extensive pretests with experienced practitioners were conducted to develop the instrument. Results indicate that significant development takes place before projects enter into a firm's formal product development process. The data also support the roles of champion, sponsor, and gatekeeper as major actors that work together to develop and promote projects for introduction into the formal process. Champions make the organization aware of opportunities by conceptualizing the idea and preparing business cases. Sponsors support the development of promising ideas by providing resources to demonstrate the project's viability. Gatekeepers set criteria and make acceptance decisions. The data also reveal a dynamic interdependence between role players. It is concluded that the Valley of Death is a productive tool for identifying and understanding a critical area of development that has not been adequately addressed. This research finds a dynamic interplay between roles to accomplish tasks that are not well understood in practice or the literature. The implications of this research are far-ranging. It suggests that companies must understand the challenges in the valley, must develop the skills, and must make resources available to master the front end of product innovation. Recognizing roles, providing resources, and establishing expectations and accountability in this area of development become manageable in light of these results. Theoretically, this research informs role theory of a dynamic set of relationships previously treated as static. It also empirically investigates an area of product development where there is limited data. This paper opens profitable inquiries by focusing on an area of development not adequately researched yet drives the activities and investment made in subsequent steps of product development.

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Metadata

Authors
Markham, S. K., Ward, S. J., Aiman-Smith, L., & Kingon, A. I.
Venue
Journal of Product Innovation Management
Publisher
Wiley
Published
2010-05
Volume
27
Issue
3
Pages
402-417
ISSN
  • 0737-6782 (ISSN-L)
  • 1540-5885
OpenAlex
W1999642586
Cited by
262
References
1
FWCI
27.16
Type
journal article
Language
en
Open access
closed

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CoChat. (2026). Citation check: The Valley of Death as Context for Role Theory in Product Innovation. https://app.cochat.ai/papers/10.1111/j.1540-5885.2010.00724.x
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Markham, S. K., Ward, S. J., Aiman-Smith, L., & Kingon, A. I. (2010). The Valley of Death as Context for Role Theory in Product Innovation. Journal of Product Innovation Management. https://doi.org/10.1111/j.1540-5885.2010.00724.x

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.