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Variational shape approximation

Open access
Cohen-Steiner, David, Alliez, Pierre, Desbrun, Mathieu·2004·ACM Transactions on Graphics

Abstract

A method for concise, faithful approximation of complex 3D datasets is key to reducing the computational cost of graphics applications. Despite numerous applications ranging from geometry compression to reverse engineering, efficiently capturing the geometry of a surface remains a tedious task. In this paper, we present both theoretical and practical contributions that result in a novel and versatile framework for geometric approximation of surfaces. We depart from the usual strategy by casting shape approximation as a variational geometric partitioning problem. Using the concept of geometric proxies, we drive the distortion error down through repeated clustering of faces into best-fitting regions. Our approach is entirely discrete and error-driven, and does not require parameterization or local estimations of differential quantities. We also introduce a new metric based on normal deviation, and demonstrate its superior behavior at capturing anisotropy.

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Metadata

Authors
Cohen-Steiner, D., Alliez, P., & Desbrun, M.
Venue
ACM Transactions on Graphics
Published
2004-08
Volume
23
Issue
3
Pages
905-914
ISSN
  • 0730-0301 (ISSN-L)
  • 1557-7368
OpenAlex
W2137419625
Cited by
642
References
0
FWCI
44.72
Type
journal article
Language
en
Open access
green

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CoChat. (2026). Citation check: Variational shape approximation. https://app.cochat.ai/papers/10.1145/1015706.1015817
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Cohen-Steiner, D., Alliez, P., & Desbrun, M. (2004). Variational shape approximation. ACM Transactions on Graphics. https://doi.org/10.1145/1015706.1015817

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