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Procedural modeling of buildings
Abstract
CGA shape , a novel shape grammar for the procedural modeling of CG architecture, produces building shells with high visual quality and geometric detail. It produces extensive architectural models for computer games and movies, at low cost. Context sensitive shape rules allow the user to specify interactions between the entities of the hierarchical shape descriptions. Selected examples demonstrate solutions to previously unsolved modeling problems, especially to consistent mass modeling with volumetric shapes of arbitrary orientation. CGA shape is shown to efficiently generate massive urban models with unprecedented level of detail, with the virtual rebuilding of the archaeological site of Pompeii as a case in point.
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Citations
Cited by
Applications of 3D City Models: State of the Art Review
Biljecki, F., Stoter, J., Ledoux, H., Zlatanova, S., & Çöltekin, A. (2015) · ISPRS International Journal of Geo-Information · doi:10.3390/ijgi4042842 · Cited by 836
Search-Based Procedural Content Generation: A Taxonomy and Survey
Togelius, J., Yannakakis, G. N., Stanley, K. O., & Browne, C. (2011) · IEEE Transactions on Computational Intelligence and AI in Games · doi:10.1109/tciaig.2011.2148116 · Cited by 706
Historic building information modelling (HBIM)
Murphy, M., McGovern, E., & Pavia, S. (2009) · Structural Survey · doi:10.1108/02630800910985108 · Cited by 580
Procedural content generation for games: A survey
Hendrikx, M., Meijer, S., Van Der Velden, J., & Iosup, A. (2013) · ACM Transactions on Multimedia Computing, Communications, and Applications · doi:10.1145/2422956.2422957 · Cited by 558
Tanagra: Reactive Planning and Constraint Solving for Mixed-Initiative Level Design
Smith, G., Whitehead, J., & Mateas, M. (2011) · IEEE Transactions on Computational Intelligence and AI in Games · doi:10.1109/tciaig.2011.2159716 · Cited by 156
Metadata
- Authors
- Müller, P., Wonka, P., Haegler, S., Ulmer, A., & Van Gool, L.
- Venue
- ACM Transactions on Graphics
- Published
- 2006-07
- Volume
- 25
- Issue
- 3
- Pages
- 614-623
- ISSN
- 0730-0301 (ISSN-L)
- 1557-7368
- OpenAlex
- W2117088012
- Cited by
- 950
- References
- 0
- FWCI
- 101.88
- Type
- journal article
- Language
- en
- Open access
- closed
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- Müller, P., Wonka, P., Haegler, S., Ulmer, A., & Van Gool, L. (2006). Procedural modeling of buildings. ACM Transactions on Graphics. https://doi.org/10.1145/1141911.1141931
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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