The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.
Teddy: a sketching interface for 3D freeform design
Abstract
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports several modeling operations, including the operation to construct a 3D polygonal surface from a 2D silhouette drawn by the user: it inflates the region surrounded by the silhouette making wide areas fat, and narrow areas thin. Teddy, our prototype system, is implemented as a Java™ program, and the mesh construction is done in real-time on a standard PC. Our informal user study showed that a first-time user typically masters the operations within 10 minutes, and can construct interesting 3D models within minutes.
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Citations
Cites
Triangle: Engineering a 2D quality mesh generator and Delaunay triangulator
Shewchuk, J. R. (1996) · Lecture Notes in Computer Science · doi:10.1007/bfb0014497 · Cited by 2,115
Cited by
Automatic rigging and animation of 3D characters
Baran, I., & Popović, J. (2007) · ACM SIGGRAPH 2007 papers · doi:10.1145/1275808.1276467 · Cited by 495
SketchStory: Telling More Engaging Stories with Data through Freeform Sketching
Lee, B., Kazi, R. H., & Smith, G. (2013) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2013.191 · Cited by 195
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Anderson, D., Yedidia, J. S., Frankel, J. L., Marks, J., Agarwala, A., Beardsley, P., Hodgins, J., Leigh, D., Ryall, K., & Sullivan, E. (2000) · Proceedings of the 27th annual conference on Computer graphics and interactive techniques - SIGGRAPH '00 · doi:10.1145/344779.344960 · Cited by 158
Model Synthesis: A General Procedural Modeling Algorithm
Merrell, P., & Manocha, D. (2011) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2010.112 · Cited by 76
RigMesh: automatic rigging for part-based shape modeling and deformation
Borosán, P., Jin, M., DeCarlo, D., Gingold, Y., & Nealen, A. (2012) · ACM Transactions on Graphics · doi:10.1145/2366145.2366217 · Cited by 54
Metadata
- Authors
- Igarashi, T., Matsuoka, S., & Tanaka, H.
- Venue
- ACM SIGGRAPH 2006 Courses on - SIGGRAPH '06
- Publisher
- ACM Press
- Published
- 2006
- Pages
- 11
- OpenAlex
- W2026687385
- Cited by
- 1,067
- References
- 1
- Type
- conference abstract
- Language
- en
- Open access
- closed
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