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Solid texture synthesis from 2D exemplars

Open access
Kopf, Johannes, Fu, Chi-Wing, Cohen-Or, Daniel, Deussen, Oliver, Lischinski, Dani, Wong, Tien-Tsin·2007·ACM SIGGRAPH 2007 papers

Abstract

We present a novel method for synthesizing solid textures from 2D texture exemplars. First, we extend 2D texture optimization techniques to synthesize 3D texture solids. Next, the non-parametric texture optimization approach is integrated with histogram matching, which forces the global statistics of the synthesized solid to match those of the exemplar. This improves the convergence of the synthesis process and enables using smaller neighborhoods. In addition to producing compelling texture mapped surfaces, our method also effectively models the material in the interior of solid objects. We also demonstrate that our method is well-suited for synthesizing textures with a large number of channels per texel.

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Metadata

Authors
Kopf, J., Fu, C.-W., Cohen-Or, D., Deussen, O., Lischinski, D., & Wong, T.-T.
Venue
ACM SIGGRAPH 2007 papers
Publisher
ACM
Published
2007-07-29
Pages
2
OpenAlex
W1999504879
Cited by
217
References
0
FWCI
20.25
Type
conference paper
Language
en
Open access
green

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CoChat. (2026). Citation check: Solid texture synthesis from 2D exemplars. https://app.cochat.ai/papers/10.1145/1275808.1276380
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Kopf, J., Fu, C.-W., Cohen-Or, D., Deussen, O., Lischinski, D., & Wong, T.-T. (2007). Solid texture synthesis from 2D exemplars. ACM SIGGRAPH 2007 papers. https://doi.org/10.1145/1275808.1276380

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.