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Octrees for faster isosurface generation
Abstract
The large size of many volume data sets often prevents visualization algorithms from providing interactive rendering. The use of hierarchical data structures can ameliorate this problem by storing summary information to prevent useless exploration of regions of little or no current interest within the volume. This paper discusses research into the use of the octree hierarchical data structure when the regions of current interest can vary during the application, and are not known a priori . Octrees are well suited to the six-sided cell structure of many volumes. A new space-efficient design is introduced for octree representations of volumes whose resolutions are not conveniently a power of two; octrees following this design are called branch-on-need octrees (BONOs). Also, a caching method is described that essentially passes information between octree neighbors whose visitation times may be quite different, then discards it when its useful life is over. Using the application of octrees to isosurface generation as a focus, space and time comparisons for octree-based versus more traditional “marching” methods are presented.
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Cited by
Computing contour trees in all dimensions
Carr, H., Snoeyink, J., & Axen, U. (2003) · Computational Geometry · doi:10.1016/s0925-7721(02)00093-7 · Cited by 455
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Laur, D., & Hanrahan, P. (1991) · Proceedings of the 18th annual conference on Computer graphics and interactive techniques · doi:10.1145/122718.122748 · Cited by 375
Sengupta, S., & Sturgess, P. (2015) · 2015 IEEE International Conference on Robotics and Automation (ICRA) · doi:10.1109/icra.2015.7139442 · Cited by 54
Metadata
- Authors
- Wilhelms, J., & Van Gelder, A.
- Venue
- ACM Transactions on Graphics
- Published
- 1992-07
- Volume
- 11
- Issue
- 3
- Pages
- 201-227
- ISSN
- 0730-0301 (ISSN-L)
- 1557-7368
- OpenAlex
- W2142499637
- Cited by
- 569
- References
- 0
- FWCI
- 17.52
- Type
- journal article
- Language
- en
- Open access
- closed
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- Wilhelms, J., & Van Gelder, A. (1992). Octrees for faster isosurface generation. ACM Transactions on Graphics. https://doi.org/10.1145/130881.130882
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