Cited by 9Interdisciplinary Research and CollaborationInnovative Human-Technology InteractionDesign Education and Practice

Interaction design in the university: designing disciplinary interactions

Moore, Gale, Lottridge, Danielle·2010·CHI '10 Extended Abstracts on Human Factors in Computing Systems

Abstract

Interaction design (ID) as a field emerged in the late 1990s with roots in both the HCI and design communities. We ask whether the 'interdisciplinary' agenda of the 3rd paradigm of HCI can be accommodated in the traditional disciplined university. An alternate model of 'interdisciplinarity' offers one way forward, but calls for clarity on the question of what interaction design aspires to be. We offer the notion of 'disciplined transdisciplinarity' as an exciting and perhaps necessary way of solving the complex problems that ID researchers face, and illustrate this with examples drawn from the area of emotional design and assessment. Our bridge between 3rd paradigm, knowledge production and what we are calling 'disciplined transdisciplinary' yields insights into the path toward institutionalizing and legitimating research on ID and academic careers in this field in the university.

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Crossref · 10.1145/1753846.1753858

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1 of 1 references verified0 citation errors · 0 not checkable

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  • HCI research has introduced transdisciplinary design as the fourth design paradigm, alongside the technical, cognitive, and ethnographic paradigms, to approach interaction design education, scholarship, and practice.

    “Human–Computer Interaction (HCI) research, on the other hand, has introduced transdisciplinary design as the fourth design paradigm, alongside the technical, cognitive, and ethnographic paradigms, to approach interaction design education, scholarship, and practice (Blevis et al., 2015; Moore and Lottridge, 2010; Blevis and Stolterman, 2009).”

Cites

  • Dilemmas in a general theory of planning

    Rittel, H. W. J., & Webber, M. M. (1973) · Policy Sciences · doi:10.1007/bf01405730 · Cited by 16,338 · cited 1× · see citing works

    “For example, should cars track human emotions? If so, what are the technical limitations? Should the system display feedback so that the user is aware and can correct mistakes? What is the balance between technical and social choices? Is legislation part of the solution? With wicked problems [16] of this nature there…”
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Authors
Moore, G., & Lottridge, D.
Affiliations
University of Toronto (CA)
Venue
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Publisher
ACM
Published
2010-04-10
Pages
2735-2744
OpenAlex
W1984619442
Cited by
9
References
1
Citations by year
2025: 1 · 2023: 2 · 2019: 1 · 2015: 1 · 2014: 2 · 2013: 1
FWCI
1.24
Type
conference paper
Language
en
Open access
closed
Locations
CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) (publishedVersion)
Topics
  • Social Sciences › Decision Sciences › Information Systems and Management › Interdisciplinary Research and Collaboration
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
  • Physical Sciences › Engineering › Mechanical Engineering › Design Education and Practice
Keywords
interaction design, interdisciplinarity, transdisciplinarity, university research institutions, institutionalization of research, academic careers, emotional design, assessment, knowledge production

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