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OptiX: a general purpose ray tracing engine
Abstract
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation that most ray tracing algorithms can be implemented using a small set of programmable operations. Consequently, the core of OptiX is a domain-specific just-in-time compiler that generates custom ray tracing kernels by combining user-supplied programs for ray generation, material shading, object intersection, and scene traversal. This enables the implementation of a highly diverse set of ray tracing-based algorithms and applications, including interactive rendering, offline rendering, collision detection systems, artificial intelligence queries, and scientific simulations such as sound propagation. OptiX achieves high performance through a compact object model and application of several ray tracing-specific compiler optimizations. For ease of use it exposes a single-ray programming model with full support for recursion and a dynamic dispatch mechanism similar to virtual function calls.
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Cited by
SAPIEN: A SimulAted Part-Based Interactive ENvironment
Xiang, F., Qin, Y., Mo, K., Xia, Y., Zhu, H., Liu, F., Liu, M., Jiang, H., Yuan, Y., Wang, H., et al. (2020) · 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr42600.2020.01111 · Cited by 406
UniSim: A Neural Closed-Loop Sensor Simulator
Yang, Z., Chen, Y., Wang, J., Manivasagam, S., Ma, W.-C., Yang, A. J., & Urtasun, R. (2023) · 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr52729.2023.00140 · Cited by 170
The State of the Art in Interactive Global Illumination
Ritschel, T., Dachsbacher, C., Grosch, T., & Kautz, J. (2012) · Computer Graphics Forum · doi:10.1111/j.1467-8659.2012.02093.x · Cited by 132
Metadata
- Authors
- Parker, S. G., Bigler, J., Dietrich, A., Friedrich, H., Hoberock, J., Luebke, D., McAllister, D., McGuire, M., Morley, K., Robison, A., & Stich, M.
- Venue
- ACM Transactions on Graphics
- Published
- 2010-07-26
- Volume
- 29
- Issue
- 4
- Pages
- 1-13
- ISSN
- 0730-0301 (ISSN-L)
- 1557-7368
- OpenAlex
- W2050513283
- Cited by
- 684
- References
- 0
- FWCI
- 98.91
- Type
- journal article
- Language
- en
- Open access
- closed
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- Parker, S. G., Bigler, J., Dietrich, A., Friedrich, H., Hoberock, J., Luebke, D., McAllister, D., McGuire, M., Morley, K., Robison, A., & Stich, M. (2010). OptiX: a general purpose ray tracing engine. ACM Transactions on Graphics. https://doi.org/10.1145/1778765.1778803
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