Cited by 138Design Education and PracticeTeam Dynamics and PerformanceInnovative Human-Technology Interaction

Prototyping dynamics: sharing multiple designs improves exploration, group rapport, and results

Dow, Steven, Fortuna, Julie, Schwartz, Dan, Altringer, Beth, Schwartz, Daniel, Klemmer, Scott·2011·Proceedings of the SIGCHI Conference on Human Factors in Computing Systems

Abstract

Prototypes ground group communication and facilitate decision making. However, overly investing in a single design idea can lead to fixation and impede the collaborative process. Does sharing multiple designs improve collaboration? In a study, participants created advertisements individually and then met with a partner. In the Share Multiple condition, participants designed and shared three ads. In the Share Best condition, participants designed three ads and selected one to share. In the Share One condition, participants designed and shared one ad. Sharing multiple designs improved outcome, exploration, sharing, and group rapport. These participants integrated more of their partner's ideas into their own subsequent designs, explored a more divergent set of ideas, and provided more productive critiques of their partner's designs. Furthermore, their ads were rated more highly and garnered a higher click-through rate when hosted online.

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References 67 · Cited by 138

Authors
Dow, S., Fortuna, J., Schwartz, D., Altringer, B., Schwartz, D., & Klemmer, S.
Affiliations
  • Stanford University (US)
  • Harvard University (US)
Venue
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Publisher
ACM
Published
2011-05-07
Pages
2807-2816
OpenAlex
W2101658911
Cited by
138
References
67
Citations by year
2026: 3 · 2025: 7 · 2024: 5 · 2023: 10 · 2022: 9 · 2021: 11 · 2020: 10 · 2019: 7 · 2018: 5 · 2017: 13 · 2016: 9 · 2015: 16 · 2014: 11 · 2013: 15 · 2012: 3
FWCI
29.00
Type
conference paper
Language
en
Open access
closed
Locations
CHI Conference on Human Factors in Computing Systems (publishedVersion)
Topics
  • Physical Sciences › Engineering › Mechanical Engineering › Design Education and Practice
  • Social Sciences › Psychology › Social Psychology › Team Dynamics and Performance
  • Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
Keywords
prototype development, group discussion, decision-making, design fixation, co-design, divergent thinking, design criticism, advertising design, click-through rate

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