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Approximating polyhedra with spheres for time-critical collision detection
Open accessAbstract
This article presentsa method for approximatingpolyhedralobjects to support a time-critical collision-detectionalgorithm.The approximationsare hierarchies of spheres, and they allow the time-critical algorithm to progressively refine the accuracy of its detection, stopping as needed to maintain the real-time performanceessential for interactive applications.The key to this approach is a preprocessthat automaticallybuilds tightly fitting hierarchies for rigid and articulatedobjects.The preprocessuses medial-axis surfaces, which are skeletal representations of objects.These skeletons guide an optimizationtechnique that gives the hierarchies accuracy properties appropriate for collision detection.In a sample application, hierarchies built this way allow the time-criticalcollision-detectionalgorithmto have acceptableaccuracy, improving significantly on that possible with hierarchies built by previous techniques.The performanceof the time-critical algorithm in this application is consistently 10 to 100 times better than a previous collision-detection algorithm, maintaining low latency and a nearIy constant frame rate of 10 frames per second on a conventional graphics workstation.The time-critical algorithm maintains its real-time performance as objects become more complicated, even as they exceed previously reported complexity levels by a factor of more than 10.
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Cited by
Efficient collision detection using bounding volume hierarchies of k-DOPs
Klosowski, J. T., Held, M., Mitchell, J. S. B., Sowizral, H., & Zikan, K. (1998) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/2945.675649 · Cited by 873
Amenta, N., Choi, S., & Kolluri, R. K. (2001) · Proceedings of the sixth ACM symposium on Solid modeling and applications · doi:10.1145/376957.376986 · Cited by 721
A Fast Triangle-Triangle Intersection Test
Möller, T. (1997) · Journal of Graphics Tools · doi:10.1080/10867651.1997.10487472 · Cited by 462
A Differentiable Physics Engine for Deep Learning in Robotics
Degrave, J., Hermans, M., Dambre, J., & wyffels, F. (2019) · Frontiers in Neurorobotics · doi:10.3389/fnbot.2019.00006 · Cited by 182
Metadata
- Authors
- Hubbard, P. M.
- Venue
- ACM Transactions on Graphics
- Published
- 1996-07-15
- Volume
- 15
- Issue
- 3
- Pages
- 179-210
- ISSN
- 0730-0301 (ISSN-L)
- 1557-7368
- OpenAlex
- W2053212688
- Cited by
- 491
- References
- 0
- FWCI
- 17.56
- Type
- journal article
- Language
- en
- Open access
- bronze
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- Hubbard, P. M. (1996). Approximating polyhedra with spheres for time-critical collision detection. ACM Transactions on Graphics. https://doi.org/10.1145/231731.231732
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