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Progressive meshes
Open accessAbstract
Highly detailed geometric models are rapidly becoming commonplace in computer graphics.These models, often represented as complex triangle meshes, challenge rendering performance, transmission bandwidth, and storage capacities.This paper introduces the progressive mesh (PM) representation, a new scheme for storing and transmitting arbitrary triangle meshes.This efficient, lossless, continuous-resolution representation addresses several practical problems in graphics: smooth geomorphing of level-of-detail approximations, progressive transmission, mesh compression, and selective refinement.In addition, we present a new mesh simplification procedure for constructing a PM representation from an arbitrary mesh.The goal of this optimization procedure is to preserve not just the geometry of the original mesh, but more importantly its overall appearance as defined by its discrete and scalar appearance attributes such as material identifiers, color values, normals, and texture coordinates.We demonstrate construction of the PM representation and its applications using several practical models.
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Cited by
Surface simplification using quadric error metrics
Garland, M., & Heckbert, P. S. (1997) · Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH '97 · doi:10.1145/258734.258849 · Cited by 3,412
Amenta, N., Choi, S., & Kolluri, R. K. (2001) · Proceedings of the sixth ACM symposium on Solid modeling and applications · doi:10.1145/376957.376986 · Cited by 721
ROAMing terrain: Real-time Optimally Adapting Meshes
Duchaineau, M., Wolinsky, M., Sigeti, D. E., Miller, M. C., Aldrich, C., & Mineev-Weinstein, M. B. (2002) · Proceedings. Visualization '97 (Cat. No. 97CB36155) · doi:10.1109/visual.1997.663860 · Cited by 592
View-dependent simplification of arbitrary polygonal environments
Luebke, D., & Erikson, C. (1997) · Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH '97 · doi:10.1145/258734.258847 · Cited by 508
New quadric metric for simplifiying meshes with appearance attributes
Hoppe, H. (1999) · IEEE Visualization · doi:10.5555/319351.319357 · Cited by 288
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Metadata
- Authors
- Hoppe, H.
- Venue
- Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
- Publisher
- ACM
- Published
- 1996-08
- Pages
- 99-108
- OpenAlex
- W2293404936
- Cited by
- 2,817
- References
- 0
- FWCI
- 57.66
- Type
- conference paper
- Language
- en
- Open access
- bronze
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