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Terrain generation using procedural models based on hydrology
Open accessAbstract
We present a framework that allows quick and intuitive modeling of terrains using concepts inspired by hydrology. The terrain is generated from a simple initial sketch, and its generation is controlled by a few parameters. Our terrain representation is both analytic and continuous and can be rendered by using varying levels of detail. The terrain data are stored in a novel data structure: a construction tree whose internal nodes define a combination of operations, and whose leaves represent terrain features. The framework uses rivers as modeling elements, and it first creates a hierarchical drainage network that is represented as a geometric graph over a given input domain. The network is then analyzed to construct watersheds and to characterize the different types and trajectories of rivers. The terrain is finally generated by combining procedural terrain and river patches with blending and carving operators.
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References 35 · Cited by 115
Research works printed but not linked: 29
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Metadata
- Authors
- Génevaux, J.-D., Galin, É., Guérin, E., Peytavie, A., & Benes, B.
- Affiliations
- Centre National de la Recherche Scientifique (FR)
- Université de Lyon, LIRIS, CNRS, France
- Purdue University
- Venue
- ACM Transactions on Graphics
- Published
- 2013-07-21
- Volume
- 32
- Issue
- 4
- Pages
- 1-13
- ISSN
- 0730-0301 (ISSN-L)
- 1557-7368
- OpenAlex
- W2080507287
- Cited by
- 115
- References
- 35
- Citations by year
- 2026: 4 · 2025: 6 · 2024: 9 · 2023: 13 · 2022: 5 · 2021: 3 · 2020: 13 · 2019: 15 · 2018: 6 · 2017: 14 · 2016: 10 · 2015: 9 · 2014: 7 · 2013: 1
- FWCI
- 27.66
- Type
- journal article
- Language
- en
- Open access
- green
- hal.science
- Locations
- ACM Transactions on Graphics (publishedVersion)
- HAL (submittedVersion, other-oa)
- Topics
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computer Graphics and Visualization Techniques
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › 3D Shape Modeling and Analysis
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computational Geometry and Mesh Generation
- Keywords
- procedural terrain generation, rivers, drainage network, watershed, terrain rendering
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