Cited by 43Interactive and Immersive DisplaysHand Gesture Recognition SystemsTeleoperation and Haptic Systems

Using custom transformation axes for mid-air manipulation of 3D virtual objects

Mendes, Daniel, Sousa, Maurício, Lorena, Rodrigo, Ferreira, Alfredo, Jorge, Joaquim·2017·Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology

Abstract

Virtual Reality environments are able to offer natural interaction metaphors. However, it is difficult to accurately place virtual objects in the desired position and orientation using gestures in mid-air. Previous research concluded that the separation of degrees-of-freedom (DOF) can lead to better results, but these benefits come with an increase in time when performing complex tasks, due to the additional number of transformations required. In this work, we assess whether custom transformation axes can be used to achieve the accuracy of DOF separation without sacrificing completion time. For this, we developed a new manipulation technique, MAiOR, which offers translation and rotation separation, supporting both 3-DOF and 1-DOF manipulations, using personalized axes for the latter. Additionally, it also has direct 6-DOF manipulation for coarse transformations, and scaled object translation for increased placement. We compared MAiOR against an exclusively 6-DOF approach and a widget-based approach with explicit DOF separation. Results show that, contrary to previous research suggestions, single DOF manipulations are not appealing to users. Instead, users favored 3-DOF manipulations above all, while keeping translation and rotation independent.

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Authors
Mendes, D., Sousa, M., Lorena, R., Ferreira, A., & Jorge, J.
Affiliations
University of Lisbon (PT)
Venue
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
Publisher
ACM
Published
2017-11-08
Pages
1-8
OpenAlex
W2765548723
Cited by
43
References
1
Citations by year
2026: 4 · 2025: 8 · 2024: 3 · 2023: 3 · 2022: 8 · 2021: 7 · 2020: 6 · 2019: 3 · 2018: 1
FWCI
2.07
Type
conference paper
Language
en
Open access
closed
Locations
ACM Symposium on Virtual Reality Software and Technology (VRST) (publishedVersion)
Funders
Fundação para a Ciência e a Tecnologia (UID/CEC/50021/2013)
Topics
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
  • Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
  • Physical Sciences › Engineering › Mechanical Engineering › Teleoperation and Haptic Systems
Keywords
3D virtual objects, virtual reality interaction, task completion time, gesture-based interaction

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