Using custom transformation axes for mid-air manipulation of 3D virtual objects
Abstract
Virtual Reality environments are able to offer natural interaction metaphors. However, it is difficult to accurately place virtual objects in the desired position and orientation using gestures in mid-air. Previous research concluded that the separation of degrees-of-freedom (DOF) can lead to better results, but these benefits come with an increase in time when performing complex tasks, due to the additional number of transformations required. In this work, we assess whether custom transformation axes can be used to achieve the accuracy of DOF separation without sacrificing completion time. For this, we developed a new manipulation technique, MAiOR, which offers translation and rotation separation, supporting both 3-DOF and 1-DOF manipulations, using personalized axes for the latter. Additionally, it also has direct 6-DOF manipulation for coarse transformations, and scaled object translation for increased placement. We compared MAiOR against an exclusively 6-DOF approach and a widget-based approach with explicit DOF separation. Results show that, contrary to previous research suggestions, single DOF manipulations are not appealing to users. Instead, users favored 3-DOF manipulations above all, while keeping translation and rotation independent.
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The indirect manipulation techniques suffer from either hand tiredness or increased learning curve.
“However, these techniques suffer from either hand tiredness [32] or increased learning curve [35,36] which are important for medical context.”
From Trade-Off between Task Accuracy, Task Completion Time and Naturalness for Direct Object Manipulation in Virtual Reality (2022) · cites this paper as [35]
Cites
A handle bar metaphor for virtual object manipulation with mid-air interaction
Song, P., Goh, W. B., Hutama, W., Fu, C.-W., & Liu, X. (2012) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems · doi:10.1145/2207676.2208585 · Cited by 210 · see citing works
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Kangas, J., Kumar, S. K., Mehtonen, H., Järnstedt, J., & Raisamo, R. (2022) · Multimodal Technologies and Interaction · doi:10.3390/mti6010006 · Cited by 42 · see citing works
- Authors
- Mendes, D., Sousa, M., Lorena, R., Ferreira, A., & Jorge, J.
- Affiliations
- University of Lisbon (PT)
- Venue
- Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology
- Publisher
- ACM
- Published
- 2017-11-08
- Pages
- 1-8
- OpenAlex
- W2765548723
- Cited by
- 43
- References
- 1
- Citations by year
- 2026: 4 · 2025: 8 · 2024: 3 · 2023: 3 · 2022: 8 · 2021: 7 · 2020: 6 · 2019: 3 · 2018: 1
- FWCI
- 2.07
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- ACM Symposium on Virtual Reality Software and Technology (VRST) (publishedVersion)
- Funders
- Fundação para a Ciência e a Tecnologia (UID/CEC/50021/2013)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
- Physical Sciences › Engineering › Mechanical Engineering › Teleoperation and Haptic Systems
- Keywords
- 3D virtual objects, virtual reality interaction, task completion time, gesture-based interaction
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