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Cited by 337

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Solid texturing of complex surfaces

Open access
Peachey, Darwyn R.·1985·ACM SIGGRAPH Computer Graphics

Abstract

Texturing is an effective method of simulating surface detail at relatively low cost. Traditionally, texture functions have been defined on the two-dimensional surface coordinate systems of individual surface patches. This paper introduces the notion of "solid texturing". Solid texturing uses texture functions defined throughout a region of three-dimensional space. Many nonhomogeneous materials, including wood and stone, may be more realistically rendered using solid texture functions. In addition, solid texturing can easily be applied to complex surface which are difficult to texture using two-dimensional texture functions. The paper gives examples of solid texture functions based on Fourier synthesis, stochastic texture models, projections of two-dimensional textures, and combinations of other solid textures.

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Metadata

Authors
Peachey, D. R.
Venue
ACM SIGGRAPH Computer Graphics
Published
1985-07
Volume
19
Issue
3
Pages
279-286
ISSN
0097-8930 (ISSN-L)
OpenAlex
W2097177823
Cited by
337
References
0
FWCI
9.66
Type
journal article
Language
en
Open access
bronze

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CoChat. (2026). Citation check: Solid texturing of complex surfaces. https://app.cochat.ai/papers/10.1145/325165.325246
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Peachey, D. R. (1985). Solid texturing of complex surfaces. ACM SIGGRAPH Computer Graphics. https://doi.org/10.1145/325165.325246

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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.

Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.