Cited by 23Art, Technology, and CultureCybernetics and Technology in SocietyLiterary and Philosophical Studies

Art by Computing Machinery: Is Machine Art Acceptable in the Artworld?

Eugene Ch’ng·2019·ACM Transactions on Multimedia Computing, Communications, and Applications

Abstract

When does a machine-created work becomes art? What is art? Can machine artworks fit in to the historical and present discourse? Do machine artworks demonstrate creativity, or are they a type of new media from which artists extend their creativity with? Will solely machine-created artworks be acceptable by our artworlds? This article probes these questions by first identifying the frameworks for defining and explaining art and evaluating its suitability for explaining machine artworks. It then explores how artworks have a necessary relationship with their human artists and the wider context of history, institutions, styles, and approaches and with audiences and artworlds. The article then questions whether machines have such a relational context and whether machines will ever live up to our standard of what constitutes an artwork as defined by us or whether machines are good only for assisting creativity. The question of intellectual property, rights, and ownership are also discussed for human--machine artworks and purely machine-produced works of art. The article critically assesses the viability of machines as artists as the central question in the historical discourse, extended through art and the artworld and evaluates machine-produced work from such a basis.

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Crossref · 10.1145/3326338

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Authors
Ch’ng, E.
Affiliations
University of Nottingham Ningbo China (CN)
Corresponding author
Eugene Ch’ng
Venue
ACM Transactions on Multimedia Computing, Communications, and Applications
Published
2019-04-30
Volume
15
Issue
2s
Pages
1-17
ISSN
  • 1551-6857 (ISSN-L)
  • 1551-6865
OpenAlex
W2969020539
Cited by
23
References
0
Citations by year
2026: 2 · 2025: 3 · 2024: 6 · 2023: 6 · 2022: 2 · 2021: 2 · 2020: 1 · 2019: 1
FWCI
29.27
Type
journal article
Language
en
Open access
closed
Locations
ACM Transactions on Multimedia Computing Communications and Applications (publishedVersion)
Topics
  • Social Sciences › Arts and Humanities › Visual Arts and Performing Arts › Art, Technology, and Culture
  • Social Sciences › Arts and Humanities › History and Philosophy of Science › Cybernetics and Technology in Society
  • Social Sciences › Political Science and International Relations › Literary and Philosophical Studies
Keywords
computer art, artificial intelligence in art, definition of art, creativity, art world, new media art, human-machine collaboration, intellectual property, ownership of artworks, art institutions

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